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Wooden Ocean News

Huge Update November 10th (will brick old saves)

edit: originally, this was the 9.6.1 patchnotes, but due to it bricking old saves, that patch has been removed. The game is currently back to 9.6.0.

9.6.1 will be converted into 9.7, which will be released on November 10th. Due to some engine improvements, all previous saves will likely be unplayable. (finally fixed the random turn 1 invincibility that enemies sometimes got)

Since expanding the Rakenzie script is known to brick old saves, this makes it the perfect time to finally work on Rakenzie. Goal is to introduce elemental cards, a new tier of cards, and a series of card masters.

9.6 Chapter 7 Ending

10/23/2024

9.6 Chapter 7 Ending

New Features:
Finished ending to chapter 7.
Created 22 new books. (total generic is now 215)

Balancing:
Redesigned bonus stamina from 50 + dexterity to
50 + (dexterity / (10 + level)). (extreme stamina
can still be achieved, but is far more difficult)
Both players and enemies will always receive at
least 1 mana per turn.
Fixed weakness and resistance to a few enemies.

Misc:
Fixed walls not being able to be destroyed by
powerful attacks that reduce clutter. (slightly
increased structural integrity for said walls)
Reduced weight of knowledge on environmental
realism by 90%.
Fixed critical damage from x3 to x2.
Fixed Murda Moo encounter.
Fixed entropy buffs.
Fixed Puncture from being magical attack instead
of certain hit.
Removed an unused script.
Fixed pathing issue in prologue.
Slightly improved prologue dialog.

9.5.7 Realism Merchant

10/18/2024

9.5.7 Realism Merchant

New Features:
Added Realism Merchant inside ghost town store.
(requires 30 store level to show up)

Balancing:
Slightly redesigned Poet of Paint Battle. (more
health and expression damage, able to panic if
burned, can become sick if bleeding)
Improved dialog to completing last hunter quest.

Misc:
Fixed banking interest. (previous patch increased
rate instead of reduced) (reduction is now 90%
instead of 80%)
Fixed banking talent. (was halving interest
rate instead of doubling)
Silicon walls can now be removed by extremely
low clutter.
Fixed Spear of Struggle.

9.5.6 Hidden Struggle

10/16/2024

9.5.6 Hidden Struggle

New Features:
Expanded Hidden Hall.
Created 1 new dungeon. (is sealed off when
Alex and Amelia join the team)

Balancing:
Increased Quarter Life, Third Life, and Half
Life from 2 turns to 3 turns. (short durations
can cause an exploit with these skills, but it's
an interesting exploit, so the increase will only
be from 2 to 3)
Enemy resources are now 20% harder to reduce.
Enemy forces gain 4-5% more resources each time
they level up in tech.
Enemy forces gain (15 + 2%) tech rate instead of
(12 + 2%) each time they level up in tech.
Reduced banking's interest rate by 80%.

Misc:
Fixed Golem Hand encounters from being activated
outside of reach.
Fixed Reaper Cleave from activating twice.
Improved some early game dialog.
Slightly improved some skill descriptions.
Fixed an Island of Sand hunting contract.
Silence now affects silicon, acid, arcane, and
entropy spells.
Fixed Cosmic Color from drastically increasing
tech level. (old saves with extreme tech level
are now set to 100 tech level)

9.5.5 Hotfix

10/11/2024

9.5.5 Hotfix

Balancing:
Increased enemy attack and health by 10%.
Increased enemy mana by 20%. (both of these changes
were made to offset a bug fix from last patch) (credit to
errantstar for solving that bug fix)

Misc:
Fixed acid's MP DoT.