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Wooden Ocean News

9.13.4 Misc

4/6/2025

9.13.4 Misc

New Features:
Prologue and Chapter 1 can now be skipped
independently.
Slightly expanded the Hollows.

Balancing:
Increased AP building's productivity by
150%.
Increased Talent building's productivity
by 20%.
Increased Cosmic building's productivity by
20%.
Redesigned Growing Mace.
Redesigned Dead Mana.
Fatdink is now 20% stronger. (new saves
only)
Buffed Entropy debuffs by 1 tier.
Slightly increased encounter strength to
enemy bases.

Misc:
Improved graphics to Altars of Suffering.
Improved text colors.
Fixed stats to various weapons and armor.
Fixed crashing issue in NW Wooden Ocean.
Fixed graphical issue when leaving ghost
ship building.
Fixed graphcal issue when entering a high
level ghost town with the ship.
Fixed pathing issue in Ghost Town.
Fixed ghost limit issue for new buildings.

9.13.3 Improved Weapons and Armor

3/30/2025

9.13.3 Improved Weapons and Armor

New Features:
Added 5 buildings to Northern Katis.
Added and improved tutorial books.

Balancing:
Greatly improved base stats to all
non-omega weapons and armor. (no more
hidden in-between stats)
Quadrupled production speed to new
buildings.
Shiva takes half damage.
Doubled Shiva Health.
Greatly increased gold cost to most of
Shole's keys.

Misc:
Fixed repeatable bridge scene.
Improved some early game dialog.
Fixed some chapter 1 books from not giving
knowledge.

9.13.2 Hotfix

3/24/2025

9.13.2 Hotfix

New Features:
Created alternate chapter 1 scene involving
Jahan at the broken Katis Bridge. (violet must
be earth or metal)

Balanced:
Reduced production speed of AP building by
97.5%.
Reduced production speed of Talent building
and CF building by 95%.
Increased growth cost rate to AP building
from 1.25 to 1.3.
Increased growth cost rate to talent building
from 1.5 to 2.0.
Increased growth cost rate to CF building
from 2.0 to 2.5.

Misc:
Fixed variable issue inside of talent building.
(was decreasing CF building's level speed
instead of its own)

9.13.1 Misc

3/23/2025

9.13.1 Misc

New Features:
Multiple candies can now be used at a time.
Created new graphic to Zombie Behemoth.

Misc:
Lowered sound volume to item use.
Fixed Shole from being able to show up at
start.

9.13 Ghost Town Expansion

3/22/2025

9.13 Ghost Town Expansion

New Features:
Increased ghost town's graphical limit
from 10 to 20.
Added an AP generating building to ghost
town level 10.
Added a talent point generating building
to ghost town level 15.
Added a cosmic fatigue reducing building
to ghost town level 20.
Added 4 more customizable buildings to
higher ghost town levels.
Added 2 new sailable areas to Cosmic
Color.
Multiple AP Souls can now be used at a
time.

Balancing:
Reduced Utopia talent from +10 to +5.
Reduced Jealous Artist talent from +20 to
+10.
Increased benefits of stores by 150%.
Increased crime of stores by 100%.
Workshops and laboratories are now
multiplicative.
Barracks now also reduces crime by 10.
Increased health of CC floor 1 bosses by
10%.
Increased health of Failed Artist by 25%.
Doubled health of Arbuscular Mycorrhizae.
Doubled health of Shiva.
Increased Shiva's CF by 2.
Increased CF of Acceptance of Scale by 1.

Misc:
Fixed scientist ghosts from not showing up.
Fixed cosmic fatigue not being removed from
golem and ghost soldiers when leaving.
Fixed Curative Word from affecting enemies
instead of allies.
Fixed Ancient Knowledge from giving +5 tech
instead of +10. (town benefits were still
+10, so this only affected tech doors)
Fixed damage to Omega Soul Tear, Omega
Petrify Soul, and Omega Blackout.