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Mewgenics News

LET THE GAMES BEGIN!

[p]It’s time![/p][p]Tomorrow we start the daily Mewgenics hype train! No tickets needed. Jump on or off whenever you like and enjoy the ride! Toot toot![/p][p]Starting tomorrow, Jan 27th at 12 noon PST, we’ll be doing daily live streams and holding contests for fans to win Mewgenics merch and game codes!![/p][previewyoutube][/previewyoutube][p][/p][p]What kind of contests!? Well, here is our general plan so you know what to expect.[/p][p][/p][h3]27th - Charity contest (gameplay live stream 1)[/h3][h3]28th - Pet contest[/h3][h3]29th - Hype contest (trailer 1 release)[/h3][h3]30th - Drawing contest[/h3][h3]31st - Meowing contest[/h3][h3]Feb 1st - Pet contest 2[/h3][h3]Feb 2nd - Cringe contest (gameplay live stream 2)[/h3][h3]Feb 3rd - Cosplay contest[/h3][h3]Feb 4th - Mixed media contest[/h3][h3]Feb 5th - Art contest 2[/h3][h3]Feb 6th - Hype contest 2 (review embargo)[/h3][h3]Feb 7th - Cringe contest 2[/h3][h3]Feb 8th - Outside challenge[/h3][h3]Feb 9th - Hype contest 3 (trailer 2)[/h3][h3]Feb 10th - RELEASE! (no stream)[/h3][p]I’ll unload the details of each contest during the live stream each day, as well as revealing the winners of the previous challenge. I’ll also hang out, do Q&As, and maybe show the game off a bit.[/p][p]Let the fun begin!!!![/p][p][/p][p]—————[/p][h3]Dev updates:[/h3][p]The game is 99.99% finished![/p][p]What’s left?[/p][p]- Nothing really. We’re just holding that .01% so we can tune, tweak, and polish. And boy has this thing gotten a ton of polish over the last 2 weeks… everyone has really gone above and beyond. We’ve added even more cutscenes, music, transitions, and so many fixing SFX your ass will drop off![/p][p]Also, get this: Mewgenics will launch in 6 languages![/p][p]- English[/p][p]- French[/p][p]- German[/p][p]- Spanish[/p][p]- Italian[/p][p]- Brazilian Portuguese[/p][p]There is the potential of also doing Russian, Simplified Chinese, Japanese, Korean, or others post-launch. If we do those, they should release in 3 months, which is how much time the other languages took to finish. Please let us know any other languages you want![/p][p]Localization is being done by Warlocs! The same team that did UFO50![/p][p][/p][p]We are currently #94 on the wishlist charts, and that feels pretty amazing![/p][p]I really want to give a heartfelt thank you to all the fans active on social media who are making daily threads/posts/memes about the game, and RTing and sharing our gameplay videos. I’ve been watching, and you really have had our backs. I hope we can repay the favor with these contests/streams, and the game too, I guess :)[/p][p]In other news, we continue to push the game via stream and podcast cameos! Here’s a little list of goodies for ya![/p][previewyoutube][/previewyoutube][previewyoutube][/previewyoutube][previewyoutube][/previewyoutube][p]And in case you missed it, there is a new unedited let’s play up on YouTube! This will be streaming from the Steam page as well.[/p][previewyoutube][/previewyoutube][p]Get ready, duders! Tomorrow we start chugging![/p][p]Tooo toooooo![/p][p]-Edmund[/p]

Mewgenics will have 280 Steam achievements at launch, in case you were wondering how huge the Binding of Isaac successor is going to be




fter more than a decade in development, Mewgenics is almost upon us. It's a game about breeding bizarre cats and then pitting them against one another in turn-based combat, or at least, that's what it seems to be about: Tyler Wilde previewed it late last year and it seems a whole lot more complicated than I expected. I'm a bit worried it might take over my life...
Read more.

41 days remain!

[p]Welcome to 2026! The year of the cat![/p][p]We have been very, very busy over the holiday break because guess what? In 9 days we are sending review copies of the game to the press![/p][p]After talking to a few people who did previews and understood the scope of the game, we have decided to give writers a solid 30-ish days to really dig in deep and explore the game fully.[/p][p]Speaking of previews, in late November we let a bunch of overseas outlets get their hands on the game for a few days... and here are some of the highlights of the previews they wrote![/p][p][/p][h3]“MEWGENICS HIDES ONE OF THE BEST GAMES OF NEXT YEAR, ALONGSIDE INCEST AND TAPEWORMS”[/h3][p]- Games.cz[/p][p][/p][h3]"One of the funniest indie video games we have recently tried and one of the richest and most innovative exponents of the genre ever."[/h3][p]- Multiplayer.it[/p][p][/p][h3]"I came away deeply excited for Mewgenics. When my preview access was taken away I was distraught. It looks to be an absolute banger."[/h3][p]- Eurogamer[/p][p][/p][h3]"A masterpiece by two extremely talented game designers who break the boundaries of genres in an ingenious way."[/h3][p]- KonsoliFIN[/p][p][/p][h3]"2025 isn't even over yet and I've already played my best game of 2026..."[/h3][p]- Jeuxvideo [/p][p][/p][h3]"If the new game from the creator of "The Binding of Isaac" can maintain the level of the first 30 hours of gameplay, then my game of the year 2026 is already decided before the year has even begun."[/h3][p]- Gamestar [/p][p][/p][p][/p][h3]"Probably one of the deepest and most addictive tactical RPGs we've played in recent years." "the wait was worth it." [/h3][p]- Gamekult[/p][p][/p][h3]"In my time with Mewgenics, I haven't even scratched the surface of its features, and I've already had more awesome moments than other games offer in their entire runtime."[/h3][p]- Gameswelt[/p][p][/p][p]And we also got another video preview! This time from GameSpot!
[/p][previewyoutube][/previewyoutube][p][/p][h3]“This game is incredible, February 10th can’t come soon enough.” [/h3][p]- Gamespot[/p][p][/p][p][/p][p]...shit is getting real. But I know what you came here for... the last in my let's play series!!![/p][p]This month I try and best Tyler and destroy the junkyard... or do I?[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][h2]DEV UPDATE:[/h2][p]So where are we now? Here is the lowdown.[/p]
  • [p]The game is done and ready for review!!![/p]
  • [p]Localization continues. Our first batch of extra languages includes French, Spanish, German, Italian, and Brazilian Portuguese. We want to have these in for launch but if they aren't ready by then, it will come shortly after. More languages will come post launch depending on demand![/p]
[p]What is left???[/p]
  • [p]Polish! The remaining 40 days will be spent fixing up cutscenes, adding any missing sounds, fixing bugs, and smoothing out any edges we may run into.[/p]
  • [p]Credits: The final "cutscene" still needs to be 100%, mostly gathering names and fluffing it up.[/p]
  • [p]Features Trailer: Flynn is finishing up yet another live action trailer we will be pushing on Feb 1st that will show off the game's features and say the word pussy like 100 times.[/p]
  • [p]Release Trailer: Marty is working on remaking the original Mewgenics intro theme song animation. We hope to launch that a day or two before release.[/p]
  • [p]Hype Train: Currently strategizing a way to make the last 14 days leading up to launch special for die hard fans... stay tuned.[/p]
[p]Anyway, I might do another blog post before Feb 1st... depending on how much time I have.
[/p][p]WISH LIST THE GAME ON STEAM! AND TELL YOUR FRIENDS! [/p][p]MEWGENICS IS COMING! [/p][p][/p][p]xoxo[/p][p]-Edmund[/p]

Mewgenics will be "100%" Steam Deck compatible at launch

From the creators of The Binding of Isaac and The End is Nigh, Mewgenics is promising to be one of the most interesting roguelites released in forever.

Read the full article here: https://www.gamingonlinux.com/2025/12/mewgenics-will-be-100-steam-deck-compatible-at-launch/

71 days remain!

[p]Where are we now!? Here’s a little update.[/p]
  • [p]Gamepad support is complete! (The game will be 100% Deck compatible at launch.)[/p]
  • [p]Achievements have been added (though we may add more in the late polishing stages).[/p]
  • [p]All text has been sent to localizers, and localization has started![/p]
[p]What’s left?[/p]
  • [p]Since we finished all the required cutscenes, I’ve added one more and put our lead animator on remaking the game’s intro (the original Mewgenics trailer animation). A few of the cutscenes need to be scored, and a few others need touch-up work.[/p]
  • [p]The game’s “continue save” intro is mostly done but still in pieces. It features a randomly generated ending each time you play, so that will need some love this month.[/p]
  • [p]All the pending UI work—like the pause screen, goal markers, and reorder buttons—still needs to be added.[/p]
  • [p]The game’s credits need to be 100% finished (this may need to wait till the end of dev).[/p]
[p]It’s not much, but it’s still a bit stressful to have these things looming. 71 days seems like a lot, but for a game this size we need to get review copies to the press 3–4 weeks before launch, so really it’s more like 40 days to finish all the major things and 31 days to polish the minor things.[/p][p][/p][p]But now that all that’s out of the way... IT’S TIME FOR PART 3 OF MY MEWGENICS LETS PLAY![/p][p][/p][p]Will my cats be mauled? Will I get a TPK? Will I make a fool of myself? Probably... but it all makes for a great video! Go watch![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]And if that wasn’t enough, we got yet ANOTHER let’s play—this one was live with Dan Gheesling![/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]And for those of you interested in game design talk, Tyler and I go deep with Thomas Brush in this neato podcast![/p][p][/p][previewyoutube][/previewyoutube][p]Oh, and the Wookash podcast as well![/p][p][/p][previewyoutube][/previewyoutube][p]There might be more, but I really gotta get back to work...[/p][p][/p][p]Final reminder: WISHLIST MEWGENICS ON STEAM![/p][p]We are very close to being in the top 100 most wishlisted games on Steam, and doing so will help us a ton. Help us attain this Xmas miracle![/p][p]WISHLIST TODAY![/p][p][/p][p]More updates to come![/p][p]-Edmund[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p]