Patch 1.0.21
Patch 1.0.21 is here with 5 new weapons, a couple of new attachments and some new; much requested options - including support for the Valve Index!

Added Stock Emulation Option for Two-Handed Tracking
Added Grip Offset Option to disable controller offset (this lowers held items to where the real hand is located but can mean controller can clash when operating)
Added Setting to reduce the size of enemy health indicators
Added Toggle Grips Require Release option that restricts a toggled grip to only release when the action "Release Toggle Grip" is pulled. Useful for if you've rebound the Grip and Fire actions to the same button through Steam Inputs.
We’re getting dug in to the next patch now which will see the winner of our previous Discord community weapon poll - the Kriss Vector - added, as well as another handful of guns, attachments and features.
As always, if you have any suggestions or bug reports or just want to chat you can get in touch with us through our Steam Forums, our Support Services or on our Discord Server!

New Weapons:
- EF88 Assault Rifle
- SKO Semi-Auto Shotgun
- MP40 Submachine gun
- STG44 Assault Rifle
- Uzi Submachine gun
New Attachments:
- Tactical Pistol Stock
- Vertical Foregrip
New Features:
- Steam Input and Index Support
- Rotational Bolt-locking added to relevant weapon i.e MP5, EF88 etc
- Seated Mode and height adjustment Added
- G17 & G18 lower rail now supports attachments (No mounted rail required)
- (Sandbox) Can now rotate props as they’re being placed
- (Sandbox) Added more props
New Options:
Added Stock Emulation Option for Two-Handed Tracking
- On - Gun moves like stock is pressed against the shoulder
- Hybrid - Same as “On” but only engages when the gun is lifted up the the shoulder which allows for hipfiring
- Off - Gun follows the two hands directly
Added Grip Offset Option to disable controller offset (this lowers held items to where the real hand is located but can mean controller can clash when operating)
- Off - Held items is where hand is location
- Low - Held items are slightly above hand location
- High - Held items are above the hand location
Added Setting to reduce the size of enemy health indicators
- Off
- Small
- Large ( original size )
Added Toggle Grips Require Release option that restricts a toggled grip to only release when the action "Release Toggle Grip" is pulled. Useful for if you've rebound the Grip and Fire actions to the same button through Steam Inputs.
Bug Fixes:
- Gun on the floor directly below can now be Far-Grabbed
- Fire Particles should now follow targets when hit
- Bayonets now effect targets in range again
- Haptic Feedback intensified on Rift
- Unintended UI Interaction will be blocked when operating weapon
- Restarting Range will respawn destructibles
- Fixed unhittable targets in Allied Window
- Many more little fixes
We’re getting dug in to the next patch now which will see the winner of our previous Discord community weapon poll - the Kriss Vector - added, as well as another handful of guns, attachments and features.
As always, if you have any suggestions or bug reports or just want to chat you can get in touch with us through our Steam Forums, our Support Services or on our Discord Server!