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Ash of Gods: Redemption News

Ash of Gods: Arena

Hey, folks! It’s been awhile.

As you may know we were busy with console versions of Redemption and a mobile CCG project in Ash of Gods universe but now it is time to move further and to make another announcement.

Ash of Gods: Redemption was released about 2 years ago but we didn’t have the time to finish its multiplayer. A great deal of players were upset about it because they craved to play with friends and fight each other. So we never gave up the idea to make things right one day. And now we're gonna make it.

https://store.steampowered.com/app/1295480/Ash_of_Gods_Arena/

We are going to release Ash of Gods: Arena, an online game based on Redemption’s multiplayer, as a Steam Early Access title to improve it over time with your feedback.

So, what can you expect and how it will be different from the original?



There are few reasons behind our decision to make a stand alone title. Since the release of Redemption we received a lot of feedback about the combat, and reviews were mixed. So we’ve decided to change core gameplay, to make it less random, more rewarding, with a great deal of tactical options for a player. But since Redemption’s multiplayer is binded with single-player mode, it is hard to change anything without breaking the whole game.

Another reason to do that is to significantly increase the number of players to let them play against each other, instead of fighting AI. That’s why we’ve decided to release Arena as a free-to-play title. It will allow us to attract more fans of turn-based combats without having them pay for the original game.



As I mentioned before, the game will be released as a Steam Early Access title. This way we can test changes and add new features based on your feedback. On the release it will be a fully functional multiplayer from Redemption with improved drop and stability, and we are going to constantly release new changes over time.

What are we going to change? We’ve carefully considered your feedback and have set our priorities so far towards a few important things.

THE PRIORITY SYSTEM
No more priority for small teams and no asynchronous rounds. At the moment players do not get a lot of benefits for killing an enemy character. On the other hand, the smaller team gets an advantage. We will change this.



NEW RULES FOR THE DECK
Cards should be used as an additional measure, not to take the whole turn. At the moment you can significantly impact the fight and completely change the course of an entire battle with your deck but the most powerful cards are available only in late rounds while the others are too weak to waste your turn on them.

NEW AND REWORKED MECHANICS
We are not satisfied with some of the existing mechanics. For example, stun can be really disappointing at the end of the round, special abilities shouldn’t require health unless it is appropriate—for berserk class, for example. On the other hand, we want to add more possibilities to impact the fight.



Of course, we are going to make even more changes over time. We intend to improve overall combat’s dynamic, add new combat modes, improve clans and UI, balance and loot. And we crave to hear your opinions about it. We’ve managed to build a small but dedicated community with Redemption’s multiplayer and would be very grateful for your feedback and ideas.

So, join us in Ash of Gods: Arena discussions and Discord channel to share your thoughts, wishlist the game and follow us on Steam to stay tuned.

https://store.steampowered.com/app/1295480/Ash_of_Gods_Arena/

NEW MUSIC QUALITY AND BONUSES



Hey, folks! As you may know, recently Steam changed some conditions concerning music. We made a few changes according to these conditions, and now you don't need to buy the game if you want to buy its original soundtrack. It's no longer a DLC that requires a base game.



Moreover, now Ash of Gods' OST is available not just .mp3 but lossless quality as well (.flac). We've also added a bonus song Pray in Wodan, the song Reet sings standing on the scaffold.

The soundtrack is written by Adam Skorupa, a famous Polish composer, known for his work with Call of Juarez, Eve Online, Painkiller and, of course, The Witcher.



If you do like our soundtrack and already have it in your library, please, support us and write a few words for Steam review. We'd be really grateful, and if we manage to get 30 new reviews, we will add more bonuses to the soundtrack. Do you want to hear them?

https://store.steampowered.com/app/776650

Ash of Gods: Redemption - Konsolen-Veröffentlichung für Ende Januar angekündigt




Buka Entertainment und Ravenscourt haben jüngst bekannt gegeben, dass man Ende Januar das rundenbasierte Rollenspiel Ash of Gods: Redemption für aktuelle Konsolen veröffentlichen wird. Der vom zyprischen Studio Aurum Dust entwickelte Titel ist nach einer erfolgreichen Kickstarter-Kampagne bereits seit März 2018 für den PC [...]

» Komplette News auf pressakey.com lesen

ASH OF GODS COMING TO PS4, XBOX & SWITCH



Hey folks! Here we are, finally releasing Ash of Gods: Redemption on consoles! We know that some of you have waited too long but we are happy to announce the exact date.

Ash of Gods: Redemption will become available on PS4, XBOX One and Nintendo Switch on January, 31, 2020. Also, you can buy a retail PC version of the game with DVD and a Steam key.

Check out the announcement trailer:

[previewyoutube][/previewyoutube]

Thank you very much for being with us and for your support. We wish you the best in the upcoming year!

UPDATE 1.5



Hello there! This update is not big but still very important because it finally brings Spanish language to the game and also fixes a few nasty bugs which could affect your gaming experience.

SPANISH LOCALIZATION


Yes, we finally did it. It is a shame it took a great deal of time and we didn't manage to make it on the release but it's finally here. We hope all Spanish gamers will enjoy our game and will be pleased with translation.

We are still working to fix minor issues in localization and will definitely update it. Please, let us know if something's wrong. And have a good time in the world of Terminum.



ENGLISH LOCALIZATION


After the release we received a lot of complains about English localization, but since that we managed to significantly improve the localization during regular updates. And today we publish the final update for English text (at least, we do hope it is final) and hope you will be pleased with our work.

Thanks to everyone for sharing feedback.



CONSOLE RELEASES


They are 100% ready, but keep in mind that it takes time to make physical copies. Approximately, Ash of Gods will hit PS4, XBOX and Switch in the end of summer.



FIXES
  • Fixed a bug when two musical tracks played in the same time since Ursus
  • Fixed a bug when the game skipped a conversation between Blance (aka Hopper Rouly) and his companions after Thorn Brenin's execution
  • Fixed a bug with empty shop and team management in Ursus
  • Fixed a bug with pop-up windows on global map: closing a pop-up window with a mouse click to map do not blocked the map anymore.
  • Fixed a fight in Unda's house, now it doesn't last forever.




IMPORTANT:
  1. If your game loading low on WIndows (more than a minute), please, delete devtodev folder. You can dind it here: Users\\AppData\LocalLow\AurumDust LLC\Ash of Gods.

  2. If your game crashing during the battle at Unda's, switch to OpenGL.

  3. If you having issues with launching the game on Mac, please open Properties of the game via Steam, choose Launch option and copy-paste this here:

    -force-glcore

  4. There is still a problem in Unity with detecting the list of available resolutions in some versions of Linux X64. To fix an error «Receiving unhandled exception in funlockfile», please, run the game in windowed mode, there is no full-screen solution for now, it is up to Unity.

  5. Games on Unity in Mint Linux, Ark Linux do not work with tiling desktop manager dwm — please use OpenBox or analogues.

  6. If you the game crashes on Windows 7 with Intel HD graphics cards 2500, 4xxx, GT3 - please open Properties of the game via Steam, choose Launch option and copy-paste this text here:

    -force-glcore

    Unfortunately, this is a problem with video card drivers that were not updated for these series since 2012.




If you're facing any bugs or issues, please, report about it via discussions or our Discord channel. We will do our best to fix every problem as soon as possible.

Please, write an honest review about the game. Your support will help us to bring more players. Thank you.

http://store.steampowered.com/app/691690/Ash_of_Gods/