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Ash of Gods: Redemption News

Play the brand new Ash of Gods: The Way Demo!




Hello friends!

We are stoked to announce that, as part of the #TurnBasedFest event, our brand new demo is now available to play! Experience what we’ve been working on over the past half a year since the last demo. Several changes have been made based on player feedback, so we’re eager to hear what you think.


[h3]Watch the new trailer here:[/h3]

[previewyoutube][/previewyoutube]


[h3]Main features to try out in the demo:[/h3]

  • Play through the tutorial and the first tournament of the game. Prove your worth and abilities to your king!
  • Try out two different decks: Your trusty Berkanan deck and the ever devious Bandit deck!
  • Three difficulty settings! The pesky difficulty bug has been fixed, so you’ll now be able to pick a difficulty level before starting the game. Normal mode is generally recommended for most players. More interested in the story than the gameplay? Story mode is for you. Want to explore every nook and cranny of the combat? Challenge yourself with Hard mode!



[h3]You can download the demo on the Ash of Gods: The Way store page![/h3]
While you're there, be sure to follow and wishlist!

https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/


Want to give feedback on the demo or discuss something with the developers? Join our Discord!




A new Demo is approaching!



Hello friends!

We’re beyond excited to let you know that next week, as part of the #TurnBasedFest event here on Steam, a brand new demo will be available for you to play!

We’ve been hard at work this past half year, implementing changes and improvements based on the feedback we got on our last demo. We’ll explore these changes in-depth next week, but here’s what we’ve been working on:

[h3]A new and improved main menu has been added. We’re really happy with how it looks now![/h3]



[h3]Lots of rebalancing. We fixed a few things for classic mode and reworked both story and hard mode. The latter is still a work in progress, but we hope these changes will result in an improved player experience.[/h3]



[h3]We made numerous improvements to the story you can experience in the demo.[/h3] This includes improvements to the tutorial and story from slightly later in the game that have been moved forward to make the demo more interesting. The story and dialogue in The Way has been reworked as a whole, though you won’t see much of this in the demo.



If you’d like to discuss something with us or give feedback on the demo, join our Discord!

We also released a (new) dedicated subreddit for the Ash of Gods franchise! You’ll be able to discuss all the Ash of Gods games with others in the community, give feedback, share your thoughts & fan content and help each other out if you run into trouble. All official announcements will also be posted there! Find it here: r/Ash_of_Gods

Want to stay up-to-date here on Steam? Follow the Ash of Gods: The Way Steam page to get all developments directly in your Steam library. While you're there, consider wishlisting the game! It helps us out a ton with getting the game out there.

https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/

See you next week!

Status Update on The Way & Demo Feedback



Hello, friends!

We've been off the radar for a little while, but we're back with a blog discussing the current state of the game, the feedback we got after the last demo, as well as the changes we made for a new demo you'll be able to play soon!


Want to know more? Check it out here: https://store.steampowered.com/news/app/1293460/view/3529162235824272604


[h3]Interested in The Way and its development? Wishlist and follow it to never miss an update! It supports us a ton.[/h3]

https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/

DEMO. FIRST RESULTS



Hello, folks!

Steam Next Fest has come to an end, and we’d like to thank you for your engagement and useful feedback left in a questionnaire at the end of the demo. We have yet to read and analyse every reply, and we’ll make a more detailed report about it later, but today we want to share the first results—your marks of our work.



As you can see, most players liked The Way. At the moment the average rating of the game is 4.44 points out of 5. It’s almost 89% of positive marks. For us it’s a very strong indicator that the huge work we made over the game wasn’t for nothing.

At the same time we have to say that the demo has a big and unpleasant bug that considerably influenced the game experience. The thing is that if there are no earlier saves, the game doesn’t offer the player to choose the level of difficulty—and a new game starts by default in the easiest Story Mode.



A lot of players marked this fact and reported that the fights are too easy and in some cases don’t demand any planning. It happened because in the Story Mode many fights don’t work like they should—it was created for those who doesn’t want to deal with strategic challenges.

We will make sure to fix this for the next demo so that you could assess the fights in the Classic and Hard modes. And for now we prolong the access to the demo for one more week, and you have an opportunity to try the game for yourselves (yes, in the Story Mode) and give us your feedback. We’ll surely read it.

If you want to become a tester of Ash of Gods: The Way and to be one of the first players who will see the fights of the new championships, join our Discord channel and—the main thing—add our game to the wishlist!

Thank you again for your feedback and support,
Aurum Dust.

A NEW DEMO

Hello, friends!

It’s been half a year since our last demo, and for this time we’ve made a great deal of work, putting a lot of changes which we’ve been describing in the posts UPDATING BATTLEFIELDS и PREPARING FOR A NEW DEMO into the game.

In the new demo-version you will see:

A new colourful cinematic (still a work-in-progress)



Levels of difficulty (we recommend playing the demo in Classic Mode)



New animations of the battlefields, making them much more vivid



A redesigned screen for changing a card before battle fixing the problem with accidental swap of the important unit as it was in the previous version



The animation of free cards that allows you to plan your moves better



Considerably reworked and much more convenient UI



And of course, much more balanced fights with improved mechanics!



Attention! The demo is available on the page of the game:



We hope that you’ll like our new demo and we’re waiting for any feedback—it really helps us make the game better! You can share it by answering a short survey at the end of the demo, in the comments to this post or joining our channel in Discord. We also want to thank you for your support and engagement—your likes and comments really motivate us.

And don’t forget to wishlist and follow the game!

Have a nice game,
AurumDust team.