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Ash of Gods: Redemption News

REDEMPTION MOBILE RELEASE!


Hello friends!

The first version of mobile game Ash of Gods: Redemption is already available on Google Play!

https://play.google.com/store/apps/details?id=com.aurumdust.ashofgods.redemption


At the moment it suggests the experience of the original game, but with some changes for mobile devices, but with some changes for mobile devices which should significantly improve your gaming experience. These are not all changes that we planned, so don’t hesitate to share your feedback in Discord.

Besides, the mobile version will get all the future changes that will be available for Steam: an alternative battle system, improved translations, voiceover and others. You can read more about it here.

CHANGES FOR MOBILE DEVICES

So what changes are already in the game?


First of all, we’ve improved the combat UI: some buttons became bigger, we added separate windows for tooltips that won’t get closed due to taps, and texts got larger. Besides, we’ve made battlefields much closer so that you wouldn’t need to change the size by hand in every battle.

Additionally, we've significantly reworked the UI of healthbars closer to what we have in our recent game, Ash of Gods: The Way to make them easy to read. Do you think we should transfer this UI to the Steam version as well?


The comfort of reading texts was our top priority, so we spent a lot of time experimenting. We increased the font sizes and space between lines in the dialogues, and also added special buttons to make it easier to select responses.


Similar adjustments were made to the event screen. We maximized the height of the window, which allowed us to make the texts significantly larger. Special buttons to choose answers easily like in a regular dialogue were also added.


Additionally, we increased the zoom capability on the global map for more comfortable exploration.



The next change will also be included in the PC version of the game: we’ve added special arrows that indicate the scene can be moved — this should improve the gaming experience, for example, in the first scene with Lo Feng, where this option is not obvious. For mobile devices, we also modified the icons a bit to make them as easy to interact with as possible.


Additionally, we’ve moved all game achievements to Google Play, so now important plot points and battle successes will be marked on mobile as well.
A big thank you to everyone who participated in the closed testing — thanks to this, we were also able to fix a significant number of bugs. We plan to continue monitoring your feedback and will also start working on the PC version of the game.

https://play.google.com/store/apps/details?id=com.aurumdust.ashofgods.redemption

MOBILE REDEMPTION: CLOSED TESTING BEGINS!


Hello friends!

We’re finally ready to announce the start of the closed testing of Ash of Gods: Redemption, mobile version. Currently, we haveve included only some of the important changes for comfortable gaming on small screens. The rest will be added in the next updates — taking into account your feedback as well.

To become part of the closed testing, please, join our Discord-channel — more details in #redemption_mobile. You can also ask all the questions and share your feedback there.


No matter if you plan to take part in the testing or if you’d like to play the game on release, please press pre-register button on the page of the game:

https://play.google.com/store/apps/details?id=com.aurumdust.ashofgods.redemption

! FOR THE OWNERS OF RUSSIAN ACCOUNTS

Now there are some difficulties with Russian accounts on Google Play, but we’ve prepared a simple guide for you. It will help you create a foreign account and take part in the testing:

Guide to Creating a Foreign Account

In case of any problems, please, don’t hesitate to contact us on Discord — we thoroughly read all the messages. And thanks to everyone who responded — you’re awesome.

https://play.google.com/store/apps/details?id=com.aurumdust.ashofgods.redemption

MOBILE REDEMPTION: OUR PROGRESS

Hello friends!

Thank you for your response to the news about the release of the mobile version of Redemption! We really appreciate your enthusiasm and we’d like to tell you more about our progress.


Please subscribe on us in Google Play and help us reach 5000 pre-registrations — it will help us get the featuring from Google for the further development of the game:

https://play.google.com/store/apps/details?id=com.aurumdust.ashofgods.redemption



Meanwhile, we have assembled the first fully playable mobile version of Asf of Gods: Redemption and we hope to get the one with all the achievements which we will share within the closed testing. If you want to be the part of it — drop by #redemption_mobile channel in our Discord.


Our main focus now is on the convenience of playing on mobile devices. We’re adapting the game for taps, increasing the touch areas and the size of the text, and also adding some extra elements for indication.

Some of these changes will later be included in the Steam version as well — for example, arrows on long scenes indicating the possibility of moving between areas.


At the same time we continue to work on updating the combat system, AI-voiceover and localisation, announced earlier — and we’ll tell you more about it after the release of thу mobile version and collect your feedback.

And we remind you about adding the game into the wishlist on Google Play — it’s the best help and the best feedback you can give now. Thank you.

REDEMPTION ON MOBILE



Hello folks!

Thank you all for the support of our idea about the rework of Ash of Gods: Redemption. However, we completely forgot to tell you about another important thing — you will be able to play Redemption on your phone or tablet in a month.


Please, add our game to the wishlist (“Pre-register” button) — in this case you won’t only support us, but also get a notification when it becomes available:

https://play.google.com/store/apps/details?id=com.aurumdust.ashofgods.redemption


Let’s specify a couple of things. The first release will be a classic version of the game currently available on Steam. But all the changes we have promised earlier — a new option for the combat system with altered turn order and other enhancements, voiceover, and improved localization — will also be added to the mobile version with updates. Currently, Ash of Gods: Redemption is only available for Android, but we may be able to delight iOS users in the future.


What are we doing right now? First of all, we’re integrating all the changes made for Redemption since the moment of release into the build. Then, we’re working on UI for mobile devices to make your experience as comfortable as we can. And we’re also fixing some of the flaws in the PC version, which will also be part of a major update on Steam.


We’re planning to conduct closed testing of the mobile version very soon. So if you want to be among the first to evaluate the mobile version and help us improve it with your feedback, please join our Discord channel. You can find information on how to do this in the #redemption_mobile section. Please note that the number of players in the closed test is limited.


In the future we will tell you all in detail about the changes we plan, and will also share the results and of course, thoroughly read your feedback — we read everything carefully anв consider your opinion.

Once again, a huge thank you for your activity under the previous post — it is very motivating. We hope that you will enjoy the mobile version as well.

https://play.google.com/store/apps/details?id=com.aurumdust.ashofgods.redemption

Redemption 2.0 Reworked? Need feedback!


Hello friends!

All of a sudden we have some free time on our hands, and we decided to spend it improving Redemption. However, we really need your feedback for that.

[h2]NEW BATTLE SYSTEM[/h2]


We are always carefully reading your feedback and talking to our community, so we are aware that some players are irritated with our battle system as it is not fair enough due to the fact that characters in small teams gain more turns.

We already worked on these flaws back in 2020 when we published a small demo for the Steam Summer Fest — Ash of Gods: Arena. It has a different turn order and improved dynamics — for example, the usage of cards doesn’t take the whole turn now.


The feedback for the demo was really positive, so we decided that we can transfer this system to Redemption with some refinement, either making it an option by default or completely replacing the old one. So the main question is: would you be interested in such an update, and if so, which variant would you prefer? Please, share your thoughts in the comments, we read them all carefully.

[h2]VOICEOVER[/h2]


Redemption is a narrative-heavy game with a lot of characters, and the dialogues notably lack voiceover.

We’re planning to experiment with the development of high-quality, emotive voiceovers using neural networks and voice-to-voice technology. It presupposes the work with live actors whose voices can be adapted to suit each character's required timbre, all facilitated by AI. We hope it will let us create compelling and natural voiceovers without much effort.

What are your thoughts on this approach?

[h2]LOCALIZATION IMPROVEMENT[/h2]


Another issue of Redemption is the quality of translations. The original language of the game is Russian. Therefore, to achieve high-quality English translation, the author should collaborate with an interpreter to directly convey his ideas. Unfortunately, it wasn’t feasible at that time, but the English translation has seen regular improvements, so it should be more or less fine.

Regretfully, we can’t say the same about other translations, because many were done by the community, and we couldn't ensure their quality. For instance, Brazilian Portuguese works well in the first chapter according to the players' reports, but then it gets replaced with automatic translation from services like Google Translator.



We understand that such issues significantly detract from the gaming experience. That’s why we want to fix it with the help of an algorithm that uses several neural networks and combines simultaneous translation from multiple languages to ensure the most accurate results. This should considerably reduce the risk of distorting the original meaning and we’re sure that the result will be much better than the problematic localizations that currently exist in the game.

As for the stylistics of such translations, only you, our dear players, can answer this question. We’re going to run various tests, so join our Discord channel if you wish to take part in them. And please share your thoughts on the quality of localization in your language.

[h2]NEW LANGUAGES[/h2]


With the method described above, we intend to add new languages to the game — first of all, Korean and Japanese. If you know these languages and support the idea, please, let us know.

If you have any other ideas for improving the game, please let us know about it in the comments as well. Also, support the news with a like, please — it will let us understand how necessary the changes are and make informed decisions.

Thank you.

https://store.steampowered.com/app/691690/Ash_of_Gods_Redemption/