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Bloodstained: Ritual of the Night News

Classic Mode and Kingdom Crossover Launch Today

Hello, Army of the Night!

Today we launch Classic Mode and a new area and boss based on the hit game Kingdom: Two Crowns. The updates (ver 1.20) is free! Play Bloodstained in a whole new (old) way!



[previewyoutube][/previewyoutube]

Miriam must once again enter the castle to confront Gebel and survive five harrowing stages and five sub-bosses that stand in her way. Armed only with a sword and whip, can she survive her journey through the demonic castle?

Classic Mode brings retro action to Bloodstained: Ritual of the Night with levels and gameplay inspired by the classic games of yesteryear.



In addition to your main weapon, you will be able to pick up special, limited-use abilities throughout the mode, but you can only have one at a time. When you pick up a new ability, the previous one will disappear.

As you advance though the castle, you will have to defeat the sub-bosses to advance to the next stage. Defeat them all and you will face off against Gebel himself!



When you finish Classic Mode, you’ll be graded on time, score and number of deaths across three difficulty modes – be sure to efficiently use Miriam’s special moves including slide, backstep and backflip.

To play Classic Mode, choose “Extra Mode” from the main menu and then select “Classic Mode”. The mode is available to all Ritual of the Night owners, you do not need to have completed the core game to play Classic Mode.




Last year we partnered with our friends at Raw Fury to transport Bloodstained: Ritual of the Night’s beloved characters – Miriam, Zangetsu, Gebel and Alfred – to Kingdom: Two Crowns.

Now it’s time to pay it forward as both publishers team up once again to merge the worlds of Kingdom: Two Crowns and Bloodstained. The Kingdom Crossover includes a new area that captures the beautiful, modern pixel art aesthetic of Kingdom.



Within the Kingdom area, you will encounter a new boss that, once defeated, will grant the new Archer Familiar Shard. This familiar will follow you throughout your adventures and attack enemies from a ranged distance. Level up the shard to get more powerful attacks!

The Kingdom Crossover will become available after you have defeated Bathin on your current save, or load an old save where you have previously defeated him. From there you will need to acquire the Crown of Creation before you will be able to locate the hidden area (it’s not shown on the map).

The Crown of Creation is equipped into the head slot and is your key to the Kingdom Crossover area. It also reduces damage at the cost of gold when worn.

We are excited for you to play the new Classic Mode and to experience the Kingdom Crossover.




Thank you for playing Bloodstained: Ritual of the Night AND for playing Kingdom: Two Crowns!

Bloodstained: Ritual of the Night mobile review - bad blood

I'm relatively new to Castlevania games, but I understand the basic concept. You explore and platform through a vast Gothic castle, hack n' slashing whatever demonic monstrosity gets in your way with a variety of weapons. It's a strong formula which has influenced a good deal of the Metroidvanias we enjoy today. So when I saw that ArtPlay's Kickstarter Action-RPG Bloodstained: Ritual of the Night was coming to mobile, I was excited to give it a whirl, and learn a little more about the genre.


And Bloodstained seems like an excellent place to start. In many ways the spiritual successor to Castlevania: Symphony of the Night, it acts as the perfect jumping off point for people who never played the original games, as well as an inventive spin on the classic formula.


You play as Miriam, one of the last Shardbinders, a group of humans forcibly bonded with demon-charged crystals by a group of alchemists, and then sacrificed to summon the insidious beings. But Miriam survived, due to falling into a deep asleep before the ritual took place.


Read the rest of the story...


RELATED LINKS:

Bloodstained: Ritual of the Night on mobile is more than a straight port

Vote for Bloodstained: Ritual of the Night In This Year's Steam Awards

Army of the NIght!

The Steam Awards are here and we would love your help!

We'd love you to nominate us for the "Labor of Love" award. Labor of Love is the category for games that launched in a previous year and continue to update the game and add new content. If you think we are worthy of any of the awards please consider voting for us. Votes are open until December 1st at 10am PST (24 hours from this post)

Once again thank you all for your continued support as we continue to update Bloodstained!

Bug Fix - "Downloadable Content Required" Issue Fixed

We have posted a steam update to resolve the "Downloadable Content Required" issue that was affecting some players. Once you have this update, your old saves should work normally.

Thanks for your patience and thanks for playing Bloodstained: Ritual of the Night!

Bloodless Rises!

Greetings, Army of the Night!

Bloodless rises to become the newest playable character in Bloodstained: Ritual of the Night!

[previewyoutube][/previewyoutube]

The Bloodstained community has shown us incredibly support, patience, and understanding as we’ve worked to complete each new stage of development and complete content. To thank the community, we are releasing Bloodless today as our latest playable character! Bloodless is an additional playable character that wasn’t included in the previous Development Roadmap. We still have the unnamed playable character that you see on the Roadmap in development.




Bloodless is available to all players, even if you haven’t previously completed the game. Just start a new game and name the save file BLOODLESS (make sure to use ALLCAPS). You will hear Bloodless’ voice and see her as a character option. Choose her, select your difficulty and start the game!




As you explore the castle, you will discover crystal globes that will grant Bloodless new skills and improve her attributes. Each addition making her more deadly to her enemies. Increase your power and defeat your enemies!




Bloodless is launching for free across all platforms along with updates for Randomizer Mode and bug fixes.

Update Notes

Version 1.18 will address the following issues:
In addition to Bloodless, we are rolling out significant improvements for Randomizer!

[h2]Randomizer bug fixes [/h2]
  • Fixed the algorithm so it wouldn't create invalid seeds
  • Implemented safety chests and lamp, so previously invalid seeds can now be completed. These safety chests will contain the required item to complete.


Randomizer number of possibilities.

1152 combinations from settings:

3 GOAL x 2 KEY ITEM x 2 SAVE/WARP x 3 ITEM x 4 ENEMY DROP x 2 CRAFTING x 2 SHOP x 2 QUEST = 1152 combinations

65,536 combinations per set

The seed consists of 31 bits. 15 of those bits are used to store the settings generated by the initial choices the player makes. The remaining 16 bits are used to generate the randomness in the seed.

2^16 = 65,536 combinations.

Total number of possible combinations for the entire mode:

1152 settings x 65,536 seed combinations = 75,487, 472 total combinations.

[h2]Other Changes [/h2]
  • Fixed issue with clan names showing in Save File Selection Screen
  • Fixed an issue with clan names in credits
  • Fixed minor audio issues




Thank you for playing Bloodstained: Ritual of the Night! We hope you enjoy playing as Bloodless!