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Roboquest - Devblog #14

Hello Guardians!

It’s been a while since we’ve kept you in touch about what we were working on. Our studio is slowly getting accustomed to not being in Early Access anymore and we’re trying to find the right balance between regular updates, bug fixing, healthy schedules and making sure the updates are actually relevant to you.

As a reminder, here’s our roadmap for the year to come. Please note that the dates are subject to change but that’s what we are aiming for overall.


Today, we’ll be talking about the incoming festival and events we’ll be taking part in and give you a sneak peek at the incoming Arsenal update. Let’s dive right in!

[h2]Dinos vs Robots[/h2]
While there aren’t any dinos in Roboquest, there certainly are lots of robots.

So we’ll be taking part in the Dinos vs Robots festival starting this Monday (2/26) and running all the way to March 4th.

In addition and starting the 26th of February up to the 4th of March, Roboquest will be at 20% Discount!



[h2]Multiplayer Issues[/h2]
We recently released a hotfix for Roboquest trying to solve the two main multiplayer issues you’ve been facing (namely disconnecting while playing in cross-platform and not being able to generate a session ID).

There are other issues and we’re monitoring them, but those two were happening a lot and were clouding everything else we could be tracking.

Now that we’ve seemingly reduced the number of those, we can look at the other multiplayer issues and that’s what we’re doing right now.

We can’t announce any ETA on fixes but we’re looking at it. Make sure to send us feedback directly through the game, for both players (and not only the one failing to connect or failing to host).

[h2]15k Members Discord[/h2]
We recently reached 15k members on Discord.

We still remember the moment we created the server back in 2020 and we barely had 200 members. Hello everybody who was there back then!

Thanks everyone for your everlasting support and thanks to everyone who joined since then. You’ve been carrying this community and making us willing to work harder every day.

And now we’re 15k in… That says a lot about the journey we're on.

Thanks a lot everyone!



[h2]Arsenal Update[/h2]
[h3]Content[/h3]
Obviously, the star of the update will be weapons, but what can you expect for the Arsenal update overall?

We’ll be adding new weapons, a new NPC and its unique currency that adds a twist to your usual runs, a new quest with an effect we won’t reveal here, new build options in the forms of a new keyword: “Summons”, more affixes, balance changes all across the board and improved gunfeel for several weapons.

For a small dive into the new content, make sure to check the few leaked visuals below!

[h3]En garde![/h3]
While this isn’t your typical Roboquest-weapon, we felt like engaging in a little bit of escrime. Surely the badbots won’t mind you poking them here and there.

The “Rapier” is a high-critical ratio weapon with a very tiny hitbox that will challenge your melee skills.



[h3]Boomerang[/h3]
Whoosh forth and critical whoosh back. Looking forward to seeing you master the art of Boomerang.

The “Boomerang” is a ranged weapon that goes back to you once it hits its maximum range, dealing critical damage on its way back.



[h3]Gauss Rifle[/h3]
We probably don’t need to introduce the Gauss Rifle to anyone do we?



These obviously aren’t the only weapons included in the Arsenal update, we're keeping a bunch of others hidden for now.

[h3]Mysterious Powder[/h3]
The addition of this mysterious powder will probably have an impact on which level you choose to path through each run.

That is, if you’re willing to take the risk.


[h3]New Friend[/h3]
This isn’t your only new friend, but it’s probably the one you’ll like the most.

Not spoiling anything there but he smells real good.





And that's it for today Guardians!

We hope you liked the sneak peek into the Arsenal update :)

We wish you all the best robot smashing time.