Patch Notes 0.6.011
Hey everyone, we've just put out a patch with a few new additions, changes, and fixes. Thank you for submitting bug reports!
[h2]Additions and Changes[/h2]
[h2]Fixes[/h2]
-Curious Panda Games
Patch Notes 0.6.011 & 0.6.012
[h2]Additions and Changes[/h2]
- New UI skins for the following screens: New Campaign, Settings, Reputation, Company History, Quest Journal, Company Upgrades, Ability Upgrades, Character Customization
- Damage Shield values now show on character portraits (including on enemies)
- Added a repair button so you can click to repair when hovering over an item in Storage screen, Roster screen, and Marketplace
- Updated lots of text in the game to use a larger font
- Updated the tooltip for Guard to mention that guarding units fully block line of sight for enemies
- Right clicking on the portrait of an enemy in the turn order will now open their codex entry
- Updated the look of the character stat tooltips seen when hovering an ally or enemy portrait (larger font, and all icons now fit on the same line)
- The top bar of the HUD is now visible when viewing various screens in the overworld
- Added a warning in red text when attempting to target an ally that has Grievous Wounds (meaning they can't be healed, shielded, or buffed)
- Bandages now remove Grievous Wounds in addition to Bleed (if you're currently in a dungeon, existing Bandages won't have this new effect until next time)
- When a character enters Bleedout, any applications of Grievous Wounds will be removed, making it possible to pick them back up
- Other various UI updates
[h2]Fixes[/h2]
- Fixed a bug where enchantments would sometimes be applied to other pieces of the same gear
- Character dialogue in dungeons will now show next to the portrait and not over top of it
- Cities destroyed by the Scourge now take much longer to be rebuilt
- Potential fix for a softlock dealing with the Dire Hoarwulf's Frostcall ability
- After spending all level up points available, the 'Level Up' icon on the portrait will now correctly disappear
- Customizing characters will now be immediately reflected in the roster management screens
- Fixed a bug causing a softlock if a character had the "Scroll of Retribution" enchantment (to reflect damage) but took damage from sources other than an enemy
- Can no longer manipulate the same item multiple times if you have both the Storage and Manage Roster screens open
- Fixed a bug where opening and closing the Journal in dungeons would prevent you from moving the camera
- Fixed an issue when playing on Adventurer difficulty that caused 1 Skull enemy encounters to have the same number of enemies as the Battle-Hardened difficulty
- Fixed an issue that made the recruit stats window in the Inn not show up
- Fixed an issue that showed scrollbars in a few places that shouldn't have them
- Fixed a UI issue that had a scrollbar overlapping some text in the Company History screen
-Curious Panda Games