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Patch Notes 0.6.011

Hey everyone, we've just put out a patch with a few new additions, changes, and fixes. Thank you for submitting bug reports!

Patch Notes 0.6.011 & 0.6.012


[h2]Additions and Changes[/h2]
  • New UI skins for the following screens: New Campaign, Settings, Reputation, Company History, Quest Journal, Company Upgrades, Ability Upgrades, Character Customization
  • Damage Shield values now show on character portraits (including on enemies)
  • Added a repair button so you can click to repair when hovering over an item in Storage screen, Roster screen, and Marketplace
  • Updated lots of text in the game to use a larger font
  • Updated the tooltip for Guard to mention that guarding units fully block line of sight for enemies
  • Right clicking on the portrait of an enemy in the turn order will now open their codex entry
  • Updated the look of the character stat tooltips seen when hovering an ally or enemy portrait (larger font, and all icons now fit on the same line)
  • The top bar of the HUD is now visible when viewing various screens in the overworld
  • Added a warning in red text when attempting to target an ally that has Grievous Wounds (meaning they can't be healed, shielded, or buffed)
  • Bandages now remove Grievous Wounds in addition to Bleed (if you're currently in a dungeon, existing Bandages won't have this new effect until next time)
  • When a character enters Bleedout, any applications of Grievous Wounds will be removed, making it possible to pick them back up
  • Other various UI updates

[h2]Fixes[/h2]
  • Fixed a bug where enchantments would sometimes be applied to other pieces of the same gear
  • Character dialogue in dungeons will now show next to the portrait and not over top of it
  • Cities destroyed by the Scourge now take much longer to be rebuilt
  • Potential fix for a softlock dealing with the Dire Hoarwulf's Frostcall ability
  • After spending all level up points available, the 'Level Up' icon on the portrait will now correctly disappear
  • Customizing characters will now be immediately reflected in the roster management screens
  • Fixed a bug causing a softlock if a character had the "Scroll of Retribution" enchantment (to reflect damage) but took damage from sources other than an enemy
  • Can no longer manipulate the same item multiple times if you have both the Storage and Manage Roster screens open
  • Fixed a bug where opening and closing the Journal in dungeons would prevent you from moving the camera
  • Fixed an issue when playing on Adventurer difficulty that caused 1 Skull enemy encounters to have the same number of enemies as the Battle-Hardened difficulty
  • Fixed an issue that made the recruit stats window in the Inn not show up
  • Fixed an issue that showed scrollbars in a few places that shouldn't have them
  • Fixed a UI issue that had a scrollbar overlapping some text in the Company History screen


-Curious Panda Games