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Patch Notes 0.7.009a

Hey everyone! We've pushed another patch with a few fixes and changes. We're getting close to being done with our bug list, so it shouldn't be too much longer until we move it to the main branch. Have a great weekend!

[h2]Patch Notes 0.7.009a[/h2]

[h3]New[/h3]
- Added a new Company Upgrade called Retraining that reduces the cost of resetting a character's ability and attribute points

[h3]Changes[/h3]
- Updated the Scout mechanic in dungeons. Scouting is now a toggle that you activate with RMB, and it will display which tiles you can scout. From there you select a single tile within your scout range to reveal the event on it. By default, your scout range is 1, but can be increased to 3 with company upgrades (and actual connections between tiles don't matter - you can scout over a wall so long as it's within range on the grid).
- Added a new sound effect for Scouting
- Ability tooltips now display the damage type associated with it (if any)
- Tracks events have been updated to reveal a single nearby combat event if you choose to interact with them. Trackers take significantly less time to do so.
- If you have a character with the Tracker job, all tracks events will be revealed when entering a dungeon
- The Restore Mind incense now gives extra Morale recovery while camping

[h3]Fixes[/h3]
- Fixed a Balladeer issue with Anthem of Warding where an effect spawned on the wrong spot
- The icon for Rune events now show properly on the dungeon map
- Rune events now work, allowing you to choose a single party member to receive one of many possible effects (having a Scholar reveals what the effect will be beforehand)
- Fixed some issues that could crop up if you fail a Morale check on your turn and you tried moving quickly
- Dungeon tracks can now be properly interacted with to discover nearby combat encounters
- Loading a save should now properly update the current number of combat encounters completed in the dungeon (unless you get this patch and start mid-dungeon)
- Fixed a bug where a Scouted Trap or Hazard immediately triggered and damaged you when stepping onto the tile. If you Scout them you will now always have choices available
- The Tracker bonus to increase scouting uses now works as intended
- Having a Scholar in the party now gives an XP bonus to the entire party and not just themselves