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Life is Feudal: MMO News

Dev News #173


Hello, Feudalists!
It took a bit longer than we expected with the update that we have released just recently, but our hard work have yielded desired results. Yesterday’s fixes covered some more and less critical issues. Most important problem that we have dealt with were recent server stability issues. They should operate more smoothly now. Do not hesitate to let us know if you face any problems.
We have also fixed the annoyance with splitting item stacks, which forced you to press Enter each time you used manual input to specify amount of items to split from the stack.
Another notable change was adding Manage Object Rights and Rename ability to the post-0.2.0 update buildings - Check the details in our patch notes. You can now configure their permissions same as other buildings on your claim.
Among other improvements and fixes, there’s one last thing we want to mention - a requested Healer’s Standard skin for your Personal War Banners which will properly indicate presence of a healer on the battlefield.
You can, as always, expect more tweaks, fixes and improvements coming your way in the upcoming updates. Remember, we keep our eyes and ears out for your feedback and suggestions which greatly help us improve our game.

And now it’s time for a community spot!
We want to remind you about the upcoming Witch’s Dungeon event that we’ve announced for September 28th. You have one week left to prepare for this dangerous quest! Arm yourselves and await final details next week.
Now, you know we love seeing your creativity at work and we like to share our findings, so here are couple of beautiful screenshots that have particularly caught our attention recently:


Author: V3reX


Author: Vivamus simpliciter

Remember that you can send us your Feudal videos, screenshots and artworks and we will make sure to highlight your most interesting creations.

Have a great weekend everyone!
— The Team

Patch Notes (0.25.25.0)

Hello, Feudalists!
Our focus lately has been an investigation of the pesky problems that have been around and caused a lot of annoyance to you, our players, and to us as well. Finally, after some tough bug smashing, we are happy with the results and would like to share them with you.

Patch Notes (ver. 0.25.25.0):
New Features and Tweaks:
  • Abilities “Rename” and “Manage object rights” were enabled for Sanctum of the Sleeper, Stonemason’s Workplace, Ore Washer and Big Tanning Tub
      Developer’s comment: this is more of a bugfix, really. The intention was to give control over all buildings that have abilities assigned to them
  • “Repair” ability is now available for Idols
      Developer’s comment: while this is a minor change, it’s a part of a bigger fix
  • New premium Healer’s Standard has been added
Bug Fixes and Optimizations:
  • Fixed the cause of recent server stability issues
  • Fixed splitting items in stacks controller — you no longer need to hit Enter after inputting the number of items in the stack manually to confirm the change before pressing OK
  • Fixed the bug that prevented interactions with Hardwood/Softwood logs and Siege ladders in certain situations
  • Fixed the Outpost Totem model scaling. That should prevent the ability to interact with the totem while standing on a second floor of Military Outposts
  • Fixed auto sorting for premium chests
  • Fixed the bug that prevented sacrificing young animals to Kallente

— The Team

Dev News #172


Hello Feudalists
On the topic of this week patch - It will be a bit delayed, unfortunately. Our investigation of the instability of servers performance revealed rather complex problem, so we have decided to work on this issue a little bit longer. We are planning to introduce this update full of several useful tweaks and fixes next week (fingers crossed). Besides that, one of the key changes in this upcoming patch will be overhauled splitting slider interface for stacking different items. We believe that organizing your warehouse won’t be a pain anymore, and you can restore order in your household with more comfort. Does splitting interface need some other tweaks or changes? Your feedback is always welcomed. Secondly, with the upcoming update, the problem of sacrificing young animals to Kallente will be solved. So, now you can praise the goddess of home and fertility without any annoying obstacles. Another tweak that is going to be added with the update is focused on the issue with items sorting in the premium chests. This feature should work properly when the patch goes live, so the decorated chests will be not only stylish but also functional.

Also, in this update, we extended and fixed available abilities when interacting with the Sanctum of the Sleeper and few other buildings. This fix is mainly focused on the features introduced with the patch 0.2.0. This means that you will be able to share permissions with your guild members to interact with these objects. Furthermore about buildings: the ability to interact with the Military outposts totems through the stairs will also be fixed. And last but not least - we are going to introduce Horned Helmets and Medic Banner to the game. They will become available in the Premium Shop soon.

And now it’s time for a community spot!
First of all, we want to highlight that “Witch’s Dungeon event” that was announced in the previous devblog will start on 28 of September. Stay tuned for more details about the event.


And while you are waiting for it, we want to share a fun PvP video with you, made by our Spanish streamers Centurión: https://www.youtube.com/watch?v=3W5F0cVo6V4

Want to share your best Feudal moments with the whole community? Send your videos, screenshots, and artworks to us! We will always find a good spotlight for talented authors!

We wish you a nice Feudal weekend!
— The Team

Dev News #171


Hello, Feudalists!
First of all, we want to apologize for delaying announced for this week and much-awaited update with the fixes related to outposts and sacrificing goods to Kallente. The delay is caused by serious problems that we have faced related to the latest server stability issues and now we are urgently working on the fix for this problem. It is almost done now, and we will be happy to introduce it with the promised update at the beginning of next week. Also, we can reveal that our team is currently working on a quite common and annoying problem - the unobvious mechanics with items split, where you need to press “Enter” after input of desired item quantity and then press the “Ok” button in the window. We hope that after these upcoming tweaks using items split function will be much more comfortable! There is a chance that this tweak will be included in the upcoming update as well.

We have good news for all the fashionistas! Hot sunny days come to an end, and dark autumn cold sets in. So it's time to take care to warm yourself! But in a harsh feudal world, you should not only be warm and comfortable in your armor but also intimidating! Therefore, our artists are working on a series of brutal-looking helmets that are equipped not only with warm fur but also with awesome horns! Truly savage chic! Let us share some sketches with you:


Already fancying one of them? We are pleased to announce that we will gift a few helmets in the upcoming Witch’s Dungeon event, which will take place sometime soon. Read the details below.

And now it’s time for a community spot!
Disturbing rumors swept through the lands of the Crown. The insidious natives, cramped by brave warriors on Godenland, are plotting something unholy. It seems that their witches have been devising their plans and came up with new sinister intrigues to bring death upon the good folk of Abella. One shepherd, grazing herd in the mountains, noticed how these unholy savages slipped by the accompaniment of growling wolf packs into the stinking bowels of one of the caves. Who knows what dark secrets are hidden in this underground maze?

But the glorious inhabitants of Godenland just do not intimidate! Especially when a good reward is announced. A new horned helmet and 7 days of premium to anyone who brings the insidious trophy of the natives from that cave! The Crown announces that an expedition to the underground labyrinths of witches and natives will soon be conducted. Daredevils, prepare your combat equipment! Next week we will announce the date and time of the glorious crusade!

And for now, we want to share some beautiful September atmosphere screenshots with you, that we have received from the community.



We wish you a nice Feudal weekend!

— The Team

Dev News #170


This week our team worked on two angles . Our development and game design team worked on several important tweaks and fixes that we are planning to share with you next week. We can reveal that some of them will be related to fixing annoying outpost totem issues. We also haven’t forgotten about solving the problem with sacrificing goods to Kallente that appeared recently. Secondly, this week we conducted a significant techworks on Godenland and Illa-Newydd. These maintenance works were focused on improving the game performance and making gameplay more smooth and comfortable for both new and veteran players. We have also fixed admin lands on Illa-Newydd world to save our Gravedigger from being dirt covered by the most enthusiastic newbies! In parallel, we are finalizing work on the Medic War Banner, so you may expect that it will be introduced with the next patches.

And now it’s time for a community spot!
We have summed up the results of the contest finals for the most creative recruiting announcement. We’re not gonna lie, it was a tough fight. The winner pulled ahead thanks to a few dozen votes. We present the voting results in the diagram below.



And ... ta-da! We are happy to announce that the Evil Forces Guild has been elected the winner of the contest with the most active, skillful and dexterous recruiter! We congratulate the winner and wish them to continue their success and acquire new active members of the guild. We ask all the other finalists not to be upset with such results. It was, literally, a close one for first place. The work was worthy, no less worthy prizes await you! The winner guild will receive a Sanctum of the Sleeper decorations pack, and other finalists will receive decorative Dummy on the horse packs! We wish the winners to enjoy decorating their castles.

That's all for now. Have a nice feudal weekend!

— The Team