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Patch Notes 0.4.13

General

— Casters and Ranger now have 13000 Health.
— All casts that were 1.1 or 1.2 seconds are now 1.0 second.
— GCD reduced from 0.75 to 0.70 seconds.

Conquest

— Conquest is now played as 10 teams of 2.
— Conquest is now always available and starts automatically after maximum 10 minutes of waiting. Empty slots are filled with bots.
— If you queue solo, you’ll get a bot who will follow and assist you
— Bot teammates will pick up items only if they think you don’t need them. To force them to get an item, loot it and drop back to the ground.
— Experience is now shared to all team members within 50 meters.
— All NPCs now have more health and deal more damage.
— Poisonous Spider’s poison now can be dispelled (as Poison).
— Call Help now pulls up to 2 NPCs of the same type (was unlimited).
— Last Stand now can be broken by defense breaking abilities.
— Enrage is now instant and has a visual effect.

Known issues

— The conquest map is being reworked and is not finished yet. Some areas might look weird or empty. Also, NPCs are still placed randomly.

Bugs

— Points previously put into Swiftness are now available again.
— Secondary resource is now correctly consumed when a cast is finished.
— Wizard’s Energy Lash now correctly hits to the direction of the camera, not the direction of the character.
— Now you can’t jump on small NPCs like crabs or spiders.

Cleric

— Divine Prayer removed.
— Light Spike now restores 20 Mana.