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  3. Update April 2019

Update April 2019

Hello everyone!

Our new update is here. Let’s see what’s new!

--- NEW ANNOUNCER ---

Yes, we fully reworked our announcer. Now we have a female voice (@SaraSecoraVO) for game status announcements and a male voice (Ty Harper) for rewards events.

https://www.youtube.com/watch?v=MGi9XerEz8s

--- RACE MODE VERSION 1.0 ---

Are you ready to run? Maybe you think you are the best runner of the Discord?
Prove it now! Beat Dev_Jerem world record on RC-FasterThanTheMist (68.5491 seconds).
Good luck!
RC-FasterThanTheMist isn’t a hard map, but you have to know all the movements to finish it.

--- APRIL FOOLS WASN’T TOTALLY WRONG: SPLIT SCREEN ---

Master Arena doesn’t support split-screen for local games with your mates, but on Master Arena, you will be able to spectate at the same time two players.

We repeat: On Master Arena you can spectate two players at the same time.
We repeat: On Master Arena you can spectate a duel like a boss.
We repeat: On Master Arena you can spectate one player and have a free cam at the same time.
We repeat: On Master Arena your favorite caster will be on safety position with the split-screen mode.

If you do not catch it, read it 10 more times.



How to use it?
  • It’s easy, first join an online game as a spectator. Press ESC, now you can see a new button named “subdivide”. Press it! The menu will close and split your screen.
  • To swap screen control, use “PAGEUP” & “PAGEDOWN” buttons.
/!\\ Warning, when you use this mode, you can’t go back on mono-screen mode. You have to return to the main menu and reconnect on the server.

Originally posted by Dev_Jerem
I hope you will enjoy it. I’ve limited this feature to 2 split screens due to its impact on the performances. But technically, it is ready for 3 and 4 viewports. If some casters have suggestions/ideas about it, the discussion is open. We can build something strong together.




--- DM-MARS UPDATED: LEVEL DESIGN & LEVEL BUILD ---

Oh yes, again! DM-Mars is updated with some level design adjustments and level building.

--- MOVEMENTS ---

First, some fixes. Version 1.0.3.6 was bugged with the Falling Jump, Super Jump & “One Tap Dodge” mechanics.
In addition, players can now reuse falling jump mechanic after a wall-dodge. It allows players to correct their trajectory if necessary.

--- MOUSE SENSITIVITY ---

X & Y axes are now independent.



--- WEAPONS ---

Walking and damping animations added. Moreover, fire camera animations were reworked and the Sniper Rifle fire sound updated.

And to finished, weapons balancing for:
  • Electrogun
  • SMG
  • ShotGun

For more information, click here.

https://www.youtube.com/watch?v=nBdvBx7dqDI

--- OTHER UPDATES/FIXES ---
  • Tutorials: Offzone & Video screen reworked. Video TextFields are now more contrasted.
  • Fixed a Menu crash with the language selection.
  • Fixed a Menu crash after going on “HUD> Enter HUD Settings” and back on server list (or anywhere).
  • Stats Menu & Server list were accessible from an online game: this should not be the case (we need to disconnect you from the server to get the stats information).
  • DM-SpaceDock: Some textures overlapping fixed.
  • Fixed “Zoom/Unzoom” problem.
  • First Elimination announcement fixed.
  • Maps optimization: Precomputed visibility.


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