Patch #2: Day 7 🥳
Hello everyone.
First of all, a big welcome to all new people, and thank you for joining and supporting us.
Some of you reported problems on our Discord.
You will find here our previous posts : Patch: Day 1, Patch: Day 3, and Patch: Day 5 with issues already fixed.
Here is an updated list of the problems seen, and their resolution state.
[h3]Maps[/h3]
➡️ Missing some map preview in the end game screen, for the map vote : FIXED✔️
➡️ The minimaps are available for all of the maps except CTF-Vertigo, RB-FieldGoal, RB-WedgeRamp, and RC-FasterThanTheMist ✔️
➡️ Fog volumes need to be checked on all maps : DONE✔️
[h3]Gameplay[/h3]
➡️ Roball : The ball reset delay needs to be decreased : DONE✔️
➡️ AI : check superjump + jump code : DONE✔️
➡️ AI : check Helios infinite firing loop crash : DONE✔️
➡️ Weapons : Damocles - fire rate increased ✔️
Any issues, feedback or you just want to discuss with devs, feel free to join Discord. Stay tuned, and see you soon 🙂
Master Arena Dev Team.
First of all, a big welcome to all new people, and thank you for joining and supporting us.
Some of you reported problems on our Discord.
You will find here our previous posts : Patch: Day 1, Patch: Day 3, and Patch: Day 5 with issues already fixed.
Here is an updated list of the problems seen, and their resolution state.
[h3]Maps[/h3]
➡️ Missing some map preview in the end game screen, for the map vote : FIXED✔️
➡️ The minimaps are available for all of the maps except CTF-Vertigo, RB-FieldGoal, RB-WedgeRamp, and RC-FasterThanTheMist ✔️
➡️ Fog volumes need to be checked on all maps : DONE✔️
[h3]Gameplay[/h3]
➡️ Roball : The ball reset delay needs to be decreased : DONE✔️
➡️ AI : check superjump + jump code : DONE✔️
➡️ AI : check Helios infinite firing loop crash : DONE✔️
➡️ Weapons : Damocles - fire rate increased ✔️
Any issues, feedback or you just want to discuss with devs, feel free to join Discord. Stay tuned, and see you soon 🙂
Master Arena Dev Team.