Patch #1: Day 5 🥳
Hello everyone.
First of all, a big welcome to all new people, and thank you for joining and supporting us.
Some of you reported problems on our Discord.
You will find here our previous posts : Patch: Day 1 and Patch: Day 3 with issues already fixed.
Here is an updated list of the problems seen, and their resolution state.
[h3]Steam[/h3]
➡️ Item shop: access denied when processing to the checkout : FIXED✔️ the BATTLE PASS is now available
➡️ The market is now available
[h3]Maps[/h3]
➡️ RB-WedgeRamp: Wrong spawn direction : FIXED✔️
➡️ DM-Hypersquare / CTF-Hypersquare: TP don't work : FIXED✔️
➡️ Setup pathnodes for DM-Playground and roball maps : DONE✔️
➡️ RC-FasterThanTheMist: kill volumes need updating : DONE✔️
[h3]Gameplay[/h3]
➡️ Can't play Deathmatch from matchmaking : FIXED✔️
➡️ Bots: problem with SMG aim : FIXED✔️
➡️ Online Duel: At the end of the game, the animation "defeat" appears on the screen, but the game is won (and the announcer says "Victory") : SOON ❌
➡️ CTF Mode: No "flag dropped" announcement : WIP⚠️
➡️ Movements update: Ground speed increased by 50units/s (850 now vs 800), and dodges vertical boost updated (a dodge will allow you to jump higher).
[h3]Servers[/h3]
➡️ No CTF-Woot on CTF officials' servers : FIXED✔️
➡️ No instagib servers on CTF & DM : WIP✔️
➡️ Add Race servers : DONE✔️
➡️ Can't spawn after a map change : FIXED✔️
➡️ Matchmaking not working : WIP⚠️
➡️ Matchmaking: automatically join a server already occupied by other players : DONE✔️
➡️ Servers list: offset between the server we click on to join and the one we really join : SOON ❌
➡️ Server traveling login issue : FIXED✔️
➡️ Update the "dedicated server" app : DONE✔️
[h3]Other[/h3]
➡️ Adding skin name on the skin drop : DONE✔️
➡️ Update in-game editor : DONE✔️
➡️ Unlock skins pack for the early access owners of the game : WIP⚠️ (we are waiting for Steam to unlock the items shop for us to be able to give access to the pack).
Any issues, feedback or you just want to discuss with devs, feel free to join Discord. Stay tuned, and see you soon 🙂
Master Arena Dev Team.
First of all, a big welcome to all new people, and thank you for joining and supporting us.
Some of you reported problems on our Discord.
You will find here our previous posts : Patch: Day 1 and Patch: Day 3 with issues already fixed.
Here is an updated list of the problems seen, and their resolution state.
[h3]Steam[/h3]
➡️ Item shop: access denied when processing to the checkout : FIXED✔️ the BATTLE PASS is now available
➡️ The market is now available
[h3]Maps[/h3]
➡️ RB-WedgeRamp: Wrong spawn direction : FIXED✔️
➡️ DM-Hypersquare / CTF-Hypersquare: TP don't work : FIXED✔️
➡️ Setup pathnodes for DM-Playground and roball maps : DONE✔️
➡️ RC-FasterThanTheMist: kill volumes need updating : DONE✔️
[h3]Gameplay[/h3]
➡️ Can't play Deathmatch from matchmaking : FIXED✔️
➡️ Bots: problem with SMG aim : FIXED✔️
➡️ Online Duel: At the end of the game, the animation "defeat" appears on the screen, but the game is won (and the announcer says "Victory") : SOON ❌
➡️ CTF Mode: No "flag dropped" announcement : WIP⚠️
➡️ Movements update: Ground speed increased by 50units/s (850 now vs 800), and dodges vertical boost updated (a dodge will allow you to jump higher).
[h3]Servers[/h3]
➡️ No CTF-Woot on CTF officials' servers : FIXED✔️
➡️ No instagib servers on CTF & DM : WIP✔️
➡️ Add Race servers : DONE✔️
➡️ Can't spawn after a map change : FIXED✔️
➡️ Matchmaking not working : WIP⚠️
➡️ Matchmaking: automatically join a server already occupied by other players : DONE✔️
➡️ Servers list: offset between the server we click on to join and the one we really join : SOON ❌
➡️ Server traveling login issue : FIXED✔️
➡️ Update the "dedicated server" app : DONE✔️
[h3]Other[/h3]
➡️ Adding skin name on the skin drop : DONE✔️
➡️ Update in-game editor : DONE✔️
➡️ Unlock skins pack for the early access owners of the game : WIP⚠️ (we are waiting for Steam to unlock the items shop for us to be able to give access to the pack).
Any issues, feedback or you just want to discuss with devs, feel free to join Discord. Stay tuned, and see you soon 🙂
Master Arena Dev Team.