Hello everyone.
First of all, a big welcome to all new people, and thank you for joining and supporting us.
Some of you reported problems on our
Discord.
You will find here our previous posts :
Patch: Day 1,
Patch: Day 3,
Patch: Day 5 and
Patch: Day 7 with issues already fixed.
Here is an updated list of the problems and their resolution state.
[h3]Optimization[/h3]
With this patch, the game uses more hard drive space, it will use less RAM🙂
Indeed, some game files no longer need to be decompressed when loading. This results in a more reasonable RAM load.
[h3]Maps[/h3]
➡️ Added Minimap & vote preview for CTF-vertigo / RB-FieldGoal / RB-WedgeRamp :
DONE✔️
➡️ CTF-Vertigo: Pathnodes reworked :
DONE✔️
➡️ RB-WedgeRamp: Remove the central pillar :
DONE✔️
➡️ All maps: Check the lifts :
DONE✔️
[h3]Interface[/h3]
➡️ Stats menu : missing some "%" :
FIXED✔️
➡️ Chat UI : Some fixes around :
DONE✔️
➡️ Minimap: After checking the scoreboard, the minimap isn't loaded correctly :
FIXED✔️
➡️ Minimap: Minimap displayed when opening the pause menu :
FIXED✔️
➡️ Perk Menu / Chat UI: Some players tried to open the chat window while being on the perk menu generating a bug :
FIXED✔️
➡️ In some cases, the chat UI is flickering :
FIXED✔️
➡️ "Say" and "Team says" management. Some players use "Team says" on deathmatch and duel. The message is displayed with a "[TEAM]" prefix. The prefix is now removed and the message is displayed on the global chat and not in the team channel. :
DONE✔️
➡️ Not possible to talk in the chat before firing with a weapon once :
FIXED✔️
[h3]Campaign[/h3]
➡️ Sounds loop at the end of a campaign game :
FIXED✔️
[h3]Gameplay[/h3]
➡️ AI: Instagib reaction time updated and correct perk now assigned :
DONE✔️
➡️ Weapons: Helios : damage reduction according to the distance :
DONE✔️
➡️ Perk: Medic : self-healing rate decreased :
DONE✔️
Any issues, feedback or you just want to discuss with devs, feel free to join
Discord. Stay tuned, and see you soon 🙂
Master Arena Dev Team.:winter2019coolyul: