New Patch Now Live
Hello again Neverwinter Nights players!
This release was developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community:
- clippy, Daz, Jasperre, niv, shadguy, Soren, tinygiant, virusman
With thanks to:
You are cordially invited to join the NWN community developer Discord, here: https://nwn.beamdog.net/discord/
[h3]Key Features[/h3]
Tracy documentation can be found here: https://nwn.wiki/display/NWN1/Tracy
See https://nwn.beamdog.net/docs/ for the full list of over 100 changes.
This release was developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community:
- clippy, Daz, Jasperre, niv, shadguy, Soren, tinygiant, virusman
With thanks to:
-  Cormyr Dalelands players and staff for testing this build and providing invaluable feedback.
 -  Thomas Dubier at Synacktiv for vulnerability reports.
 - All NWN authors and players keeping this game alive.
 
You are cordially invited to join the NWN community developer Discord, here: https://nwn.beamdog.net/discord/
[h3]Key Features[/h3]
-  Multisample anti-aliasing and anisotropic filtering now built in
 -  Tracy profiler with an extensive collection of instrumentation points now compiled in and available to all players and server admins
 -  Many new NWScript functions
 -  New logging framework
 -  Major networking code improvements
 -  Major performance improvements
 -  Script compiler improvements from the open-source release
 - Toolset quality of life improvements
 
Tracy documentation can be found here: https://nwn.wiki/display/NWN1/Tracy
See https://nwn.beamdog.net/docs/ for the full list of over 100 changes.