1.02 Update for Doom of Icewind Dale
Greetings again, Neverwinter Nights players!
NWN:EE Premium Module Doom of Icewind Dale has received another update.
As always, thank you for all your feedback on the new Module. Please continue sharing issues you find here.
[h3]FIXES[/h3]
[h3]IMPROVEMENTS[/h3]
NWN:EE Premium Module Doom of Icewind Dale has received another update.
As always, thank you for all your feedback on the new Module. Please continue sharing issues you find here.
[h3]FIXES[/h3]
-  Removed broken shadows from Bremen
 -  Fixed floating bottle on desk in Lara's house
 -  Torn's journal now provides correct directions
 -  Fixed erroneous mention of abandoned shop front in PC journal
 -  Player can no longer break Masked Lady's final dialogue by quickly reinitiating conversation
 -  Masked Lady now displays correct dialogue in temple if Agaza killed before dream sequence
 -  Blizzard can now be asked to cast level 6 magic
 -  Added fix for PC getting stuck by bar in Wolf's Pelt Inn
 -  Marcos now correctly gives PC reward for using diplomacy to finish quest
 -  Rewrote several item and creature descriptions
 -  Fixed a bug where Blizzard wasn't removed from gameworld after abandoning PC
 -  Fixed bug with multiple copies of Blizzard
 -  Ring of the Reckless now functions correctly
 - Fixed several typos
 
[h3]IMPROVEMENTS[/h3]
-  PC can now rest in Bremen exterior
 -  PC can now give Blizzard spell books while she is in the party
 -  Henchmen now have more tactical usefulness accessible through dialogue
 -  Replaced acid bomb with acid flask in Icewind Enchantments
 -  Adjusted yeti encounter triggers in Bremen
 -  Adjusted Bremen skybox and fog
 -  Kinnuki's cloak now grants mobility and combat casting focus
 -  Added merchant to final area before the player departs Icewind Dale
 -  PC can now rest just before final battle
 -  Increased XP reward for surviving Bremen to 1,500 xp
 -  Hag heads can now be handed to Agaza one at a time
 - Early journal entries now more clear about how to progress