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Kofi Quest: Alpha MOD - Update 0.10.7

We hope you are all well and safe. In the last few weeks we've had difficulties to work normally, but we have been able to make improvements based on your comments and feedback.

We're back with a new update (0.10.7). The changes that are included in the new update:

Cinematics:
  • Fixed issues with the facial expression system (mouth and eyes when characters talk and look to each other).
  • Fixed bug that prevented the instructor from executing its animations the first time you met him.
  • Fixed bug that caused Mr. Wisp and its summoner to not show up when you got out from the shepherd's house.
  • Fixed sound in clock wipe transition that sometimes started playing too soon.
  • In the bullseye minigame Kofi won't turn red when getting hit by an arrow if the bullseye is being held up.
  • Added visual effect when Pal uses the teleporter in the instructor's house.
  • NPCs who tell random sentences won't say the same one twice in a row. Now go talk to everyone.
  • Added animation to Morelia in her first appearance to make clear that she's injured/tired.


Read sign posts:
  • Now they behave like NPCs when you talk to them, the action will stop and will resume once the dialog is over.


Zoom:
  • The game will restore the camera zoom level that the player had once a cinematic ends.


Kofi's (and others') console:
  • The characters will only press buttons during the game (not in the menu nor the victory screen).
  • The rival will only use skills during the game (not in the menu nor the victory screen).
  • The rival won't use skills while the player's using one.


Visual:
  • When interacting with a house, the action icon will show over the door instead of showing over the center of the house.


Functional:
  • Adjusted contents of chests in certain buggy dungeon.