
In this update we introduce the natural evolution of the cat silencer -
The Cat grenade! Combine a cat with a grenade, target and NPC, and watch as kitty bolts it towards them, to then explode on impact.
Another nice improvement in this update is the NPC AI. In some areas
(such as the main street at the start) NPC’s now go about their lives with more purpose rather than milling about aimlessly. For example, one might wander into the Laundromat, check on their washing, then sit down and check their phone while they wait, or maybe go and pass the time at the arcade. This system is in the early stages of implementation so not all areas have had this treatment yet, but we will improve upon it with each passing update as well as adding expanded actions and animations.
And finally, we have totally redone the roads around town to look better and have better collision with NPCS.
No major performance updates have been made in this update
(other than inside the prison). A renewed push for that is coming soon, focusing on NPCs and dismemberment that will reduce the drawcalls by 70%.

The cat Grenade! Combine a cat with a grenade, target and NPC, and watch as kitty bolts it towards them to then explode on impact
A tickbox that should fix the muddy texture issue some users are having. It’s recommended you only tick this option if you are having the muddy textures issue. This removes the need to enter console commands
A slider to adjust the amount of motion blur. We’re leaving motion blur off by default because motion blur sucks :)
Added Road signs around town in an ongoing effort to make Edensin feel more like a real town
Uniforms for Arcade and Hotel workers

First pass of AI improvements and NPC routines

Improved roads

Population slider is now set to ‘Normal’ by default
(The recommended setting)
Optimized the Penitentiary building

Updated Spurt’n’Squirt9000 textures to reflect ammo type with new art

Tweaked TP rifle animations

Improved lighting in Art Gallery

Implemented new Armor mesh; fits better on Dude’s body


Dismemberment on Civvie not working

Blood decals not showing on NPCs

Levels not being loaded in correctly when finishing the prison level and then loading an auto save

Shadow distance setting not saving

A bug where the Grenade pin pull animation wasn’t animating properly

Removed redundant capsule shadow setting

Toilet flush emitters not using correct rotation

Various mapping bugs that were reported on our forums

Shop Counter
‘Wiping’ animation loop

Third person stuttering when rotating the camera in third person

Dildo Bidet causing the game to crash

Crash that was happening on ALT-F4