Slapshot 1.05 Release Notes
This week was mainly focused on DevOps in order to make our servers more efficient and releases faster. We also unblocked competitive play, which is starting this week!
Erveon has controller support ready for release, it's blocked on a synced client/server release mechanism that I will be working on today and tomorrow.
To see what's being worked on and a list of known bugs, be sure to check out the roadmap.
New Features
- On-demand AWS instance manager
- Competitive mode in private games
- Endless overtime in private games
- Better stat file naming (was a Unix timestamp, now datestring)
Bug Fixes
- Instances getting jammed in incorrect state
- Goal counted when warmup mode ends
Erveon has controller support ready for release, it's blocked on a synced client/server release mechanism that I will be working on today and tomorrow.
To see what's being worked on and a list of known bugs, be sure to check out the roadmap.