August 2025 - Beta Branch Launches with a CTH Surprise!
[p]We’re officially launching our Beta Branch! Access is open to anyone who owns the game and is curious about upcoming features. This branch will serve as a testing lab—a place where future updates are shaped, tested, and refined with your feedback.[/p]![]()
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[/carousel][hr][/hr][h3]Weapon Class Rework[/h3][p]We’ve overhauled how weapon roles are defined in the UI. Previously, the aiming cursor only showed how close you were to the target when it defined the optimal range. But that didn’t reflect reality—why should a sniper rifle beat a handgun in close quarters?[/p][p]Now, weapons display range suitability (CLOSE / MEDIUM / FAR), with color coding:[/p]![]()
[/carousel][p]Below: A dedicated sniper rifle performs best at FAR range and it will be outperformed at CLOSE/MEDIUM ranges by dedicated weapons.[/p][carousel]![]()
[/carousel][hr][/hr][h3]Coming Soon: Aimed Shot Bonuses[/h3][p]While we test these changes in Beta, we’re already working on the next big update: bonuses for aimed shots. This will evolve the current body-part targeting system into a proper marksman mode. Here’s the idea:[/p]
[p]⚠️ Important: Before joining the Beta Branch, make sure you BACK UP YOUR SAVES.[p]Here’s what’s waiting for you in the Beta—and how to join:[/p][p][/p][h3]New Feature: CTH Cursor (Chance to Hit)[/h3][p]A cursor showing Chance to Hit (CTH) has been one of the most requested features over time. We understand that having clear, intuitive data makes for a better gameplay experience—and this is our response to that request.[/p][p]But implementing CTH wasn’t straightforward. The classic percentages you’ve seen in other games are often based on simple D&D-style dice rolls. Ours, however, is built on a dynamic ballistic simulation—thousands of line traces, shooter skill and target idle animations, weapon behavior, and more.[/p][p]To make that complexity readable, we refined our system:[/p]
Steam doesn’t offer a reliable way to separate save files between builds, so switching to Beta will overwrite your current installation—and may affect your progress. The good news? You can revert back to the regular version at any time, as long as you have your saves backed up.[/p]
- [p]Idle animations (like target bobbing) are now factored in and only frame zero is used[/p]
- [p]Gun accuracy, shooter skill, and target shape are all part of the equation[/p]
- [p]Thousand of line-traces behind the hood are distilled into one clean, human-readable number[/p]
- [p]The resulted CTH is determined by Monte Carlo integration.[/p]
- [p]Your actual chance to shoot through that door[/p]
- [p]A damage estimate (Graze / Light / Solid)[/p]
- [p]If you're trying a completely out-of-range shot, you'll get a ?? CTH and grey heuristic estimation, but you're free to try (see below Billy trying to hit a FAR target with a .22 gun)[/p]
- [p]Green = weapon is optimal at that range[/p]
- [p]Yellow = weapon is sub-optimal[/p]
- [p]Pistols, shotguns, SMGs → CLOSE[/p]
- [p]Bolt action rifles, crossbows, AR → CLOSE/MEDIUM [/p]
- [p]Sniper rifles → FAR[/p]
- [p]Spend more Action Points to aim carefully[/p]
- [p]Get a higher CTH for vital body parts[/p]
- [p]Use aimed shots as a precision tool[/p]
- [p]Un-aimed shots remain efficient and default to the torso[/p]
- [p]Shotgun projectiles now deal reduced damage over distance (preserving close-range power)[/p]
- [p]Tactical/polymer weapon upgrades now properly reduce weight[/p]
- [p]Pending shelter industry orders (not yet in production) can now be cancelled[/p]
- [p]Fixed a bug where characters could get stuck by ending a turn in an invalid stance[/p]
- [p]Fixed an issue caused by AI on Overwatch being set on fire that could lead to player being stuck[/p]
- [p]Fixed a bug that could make the Roster menu unusable after recruiting all NPCs[/p]
- [p]Fixed keybinds (1–5 and 0) not saving correctly after reassigning them[/p]
- [p]Fixed an issue in Miguel Cordoba's quest that left a floating objective marker[/p]
- [p]Fixed bullets getting caught on a window frame when crouch-shooting through windows[/p]
- [p]Corrected sniper rifle images to display proper attachments[/p]
- [p]Go to your Steam Library[/p]
- [p]Right-click the game > Properties[/p]
- [p]Navigate to the Betas tab[/p]
- [p]Choose “beta_branch” from the dropdown[/p]
- [p]Wait for the update to download[/p]