Release Date is May 3rd! - All Room Designs Reviewed

Release Date Announcement
We will finally be exiting early access on Friday May 3rd! A big thank you to everyone that helped test, debug, balance, expand and polish during Early Access. Your feedback has been priceless and has helped tremendously in making the game so great.
Room Designs Reviewed
Last night we put out a new build that has revised and updated room designs. We went thru every room and rebalanced them to increase the difficulty slightly and to include more of some of the neglected enemies.
Full Patch Notes
Finished level 5 room designs.
Earth Giant can now drop bombs as loot.
Nerfed Distillery upgrade that clones potions.
Increased rate of shape specific room designs being chosen.
Finished level 4 room designs.
Finished level 3 room designs.
Finished level 2 designs.
Reduced ice sprite stun length in half.
Updated Level 2 room designs.
Finished revising Wind Realm room designs.
Added additional rooms.
Turned up enemies.
Restored and improved level/room design reporting tool.
Fixed localization of Character Class select screen.
Fixed game mode dialog getting cleared by respawn.
Fixed room damage bonus being double applied.
Fixed typo in item description.
More null ref fixes in jar throwing.
Fixes for null ref on jar throwing.
Fixed group heal again.
Fixed crash in group heal.
Hard mode can now be played solo.
Enabled debug builds to help track down jar throwing crash.
Raised shop item prices.