New Build Posted! 1.0.6860
Enhanced enemy movement.
Slimes no longer clump up.
A few boss movements are less predictable.
Lower enemy health to game player count. (1 player = 50%, 2 player = 66%, 3 player = 83%)
More thorough removing of enemies from rooms when boss defeated.
Remove projectiles from room when boss defeated.
Disable touch damage from room when boss defeated.
Stop spawning moves after boss defeated.
Turned off auto invite.
Changed Lord Hargreaves.
Turned off development build.
New mouse cursor.
Fix for zombie lobbies.
Refactored lobby code.
Removed unused icons.
/netstatus lists all versions.
Stop region limiting server browser.
Added anti-zombie lobby checks.
Removed region limit on matchmaking.
Restored lobby player limit to steam.
Changed lobby game start delay from 10s to 30s.
Slimes no longer clump up.
A few boss movements are less predictable.
Lower enemy health to game player count. (1 player = 50%, 2 player = 66%, 3 player = 83%)
More thorough removing of enemies from rooms when boss defeated.
Remove projectiles from room when boss defeated.
Disable touch damage from room when boss defeated.
Stop spawning moves after boss defeated.
Turned off auto invite.
Changed Lord Hargreaves.
Turned off development build.
New mouse cursor.
Fix for zombie lobbies.
Refactored lobby code.
Removed unused icons.
/netstatus lists all versions.
Stop region limiting server browser.
Added anti-zombie lobby checks.
Removed region limit on matchmaking.
Restored lobby player limit to steam.
Changed lobby game start delay from 10s to 30s.