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  3. [New build - EXPERIMENTAL] 21w30a: Event Gate

[New build - EXPERIMENTAL] 21w30a: Event Gate

The new Event Gate is added to the game!
It opens a new and exciting world of possibilities on the logic side.
Now logic can be triggered when "events" happens in the game.
For example: link a seat to the Event Gate. You can now trigger logic when any player sit down.

Some Features:
  • Events can be toggle like or pulse like
  • You can convert a toggle into a pulse
  • You can specificy a pulse length


Dont hesitate to suggest any event you would like to listen!

List of events
  • Seat: Is Player Seated
  • Seat: On Player Seat
  • Seat: On Player Exit
  • Docking port and gate: Is Docked
  • Turret Computer: On Player Control
  • Turret Computer: On Auto-Control
  • Turret Computer: On Control
  • Turret Computer: Has Target
  • Turret Computer: Is Firing
  • Spaceship and Hovercraft Computer: Is Controlled
  • Spaceship Computer: is Docked Docked
  • Spaceship Computer: On Docking Requested
  • Spaceship Computer: Is in Lightcruise
  • Spaceship Computer: Is Warping
  • Laser: On Fire
  • Beam: Is Firing
  • Shipyard: Is Docked
  • Shipyard: Is Docking Requested


Still to do:
  • Event Gate replaces the hotkey gate
  • Can listen to system values
  • Event Gate replaces the query gate
  • Add the remaining systems


Thanks for playing!