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[New build - EXPERIMENTAL] 22w42a: New Fuel Tech, hotfixes

The fuel system logic has been updated, leveraging on the item framework.
Instead of using a real-time equilibrium it now use the more simple push/pull request based system from the inventory.
It should be more straightforward to understand for newcomers.
There should be no impact to your current build.

Community Suggestion:
  • #4959 Right Click to take half stack.
  • #4961 Glow brick color is less white.


Bugfixes:
  • #4962 Quick Select action not working well with multi-shapes
  • #4955 Furnace UI not updating.
  • #4956 Game freeze when interacting with collector inventory.
  • #4957 Inventory issue after Quit to Title.


Thanks for playing!