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  3. Gameplay Feature: Upgrade Chip loot! [20w33a EXPERIMENTAL]

Gameplay Feature: Upgrade Chip loot! [20w33a EXPERIMENTAL]

This build introduces a few game mechanics needed for the upcoming gameplay loop.

[previewyoutube][/previewyoutube]

First a drop system and a very basic ship inventory system is introduced.
Secondly a Upgrade Chips system is introduced as the first lootable element in order to spice up the game progression.
Here is how it works:
- Destroying a system has a chance of dropping a random Upgrade Chip.
- Each Chip can improve one or several stats like Hull, Shield, Power or Weapons efficiency.
- The number of stats and their increase depends on the Chip rarity: Poor, Common, Uncommon, Rare, Epic or Legendary.
- Each ship can have up to 9 upgrade slots depending the ship Power output.


Upcoming:
- The current inventory system will be made more complex in the future with cargo management.
- More upgrade chip type will be added.
- Chip switch will have to be made at a station.
- An upgrade chip will increase the ability to get more upgrade slots (up to 14)



This build is available on the Experimental beta branch. Thanks for playing!