Landing, landing soon...
Welcome to the latest update on our biggest update yet: planets!

Here you can see the tech in action.
The unique feature is that it combine deformable and 3d voxel terrain with 2d terrain map to give a nice HD look from space. 3d voxel engine appears very blurry and low res as they are super intensive to compute.
Here I also overlay a 2d map on the terrain to add more details. Other games solve this differently, No Man Sky for example is using terrain rock textures which gives the HD look, but dont look like the terrain you are about to land on which breaks a bit the transition from space to terrain.
Note there are a few things that will be improved, mainly:
- Clouds will be volumetric
- Tree will be added,
- Still some popping artifact to fix / minimize.
Also this is a smaller on at 44km radius. They are planet at over 100km radius (which is actually 8x bigger, not 2x, as planets are 3d objects.)
[previewyoutube][/previewyoutube]
Here you can see the difference:
Normal 3d voxels:

And with the tech in action:

It makes all the difference in the world (you will have to open the image in another tab to really see it in HD - it is all about definition).
Thanks a lot all!
Francois

Here you can see the tech in action.
The unique feature is that it combine deformable and 3d voxel terrain with 2d terrain map to give a nice HD look from space. 3d voxel engine appears very blurry and low res as they are super intensive to compute.
Here I also overlay a 2d map on the terrain to add more details. Other games solve this differently, No Man Sky for example is using terrain rock textures which gives the HD look, but dont look like the terrain you are about to land on which breaks a bit the transition from space to terrain.
Note there are a few things that will be improved, mainly:
- Clouds will be volumetric
- Tree will be added,
- Still some popping artifact to fix / minimize.
Also this is a smaller on at 44km radius. They are planet at over 100km radius (which is actually 8x bigger, not 2x, as planets are 3d objects.)
[previewyoutube][/previewyoutube]
Here you can see the difference:
Normal 3d voxels:

And with the tech in action:

It makes all the difference in the world (you will have to open the image in another tab to really see it in HD - it is all about definition).
Thanks a lot all!
Francois