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[New build - DEFAULT] 22w06c: Player Progression and Reputation

This build introduces some player progression elements.
For now the work done was mainly on the UI side but more in-game features will be added.

TAB-Codex Menu changes:
  • Tab menu has been re-organized: main tabs buttons move to the top, and sub-tab buttons move to the left side of the window.
  • This makes the navigation more hierarchical and logical while also allowing for further developments.
  • A new Player Progression tab has been added, with three sub-tabs: Galactic Reputation, Consortium Reputation and Faction Reputation.


Galactic Standing and Reputation:
  • The Galactic Standing is a xp score representing the player fame. It will increase as the player accomplish various actions in the game.
  • For now only Landing at a landing pad (+10xp) and discovering a station (+50xp) and bounty mission gives some xp, but a lot more will be added.
  • the Galactic Reputation is a score representing player honor or infamy. It can go negative if the player accomplishes some bad actions.
  • The diplomatic alignment is unused at this stage, and will tie to faction play.


Consortium and Faction Reputation:
  • Consortium reputation is a xp score increasing as the player accomplishes more action related to a particular consortium.
  • Bounty mission increase the space police rank.
  • Faction reputation is unused at this point.


Still WIP:
  • Title and ranking system
  • More player action yields xp
  • Tie this system to Steam Achievements
  • player bounty system
  • In a first time we will focus on making a compelling positive reputation play style, negative (aka pirate or outlaw) will come at a much later point.


Hotfixes:
  • #4548 Landing impossible in some cases.