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Starship EVO News

[New build - DEFAULT] 22w07b: Space stations custom generation

It is now possible to test and tweak the space station procedural generation algorithm.

New options have been added into the Entity Codex window:
  • new Station Generation sub-tab (new UI feature)
  • new "Generate Station" and "Clear Stastion" buttons to test the feature. Module spawned wont be saved.
  • "Station Generation Enabled" attribute: mandatory for the first module used by the algo.
  • "Station Module Count Min Range" and Max range. Will help the algo determine when to stop the algorithm.
  • "Module Min Max" property: you can add several of these to ensure a specific number of module will be spawned.
  • "Spawn weight": the weight factor modifier to be used by the algo when this module is shortlisted for a spawn.
  • "Force Upward": if set at true then algo will ensure this module will align its up direction with the station.


Additionally a new property have been added at the level of the Docking Port Config brick:
Connector type: this can be set at Universal (default), Female or Male.
Universal dock will dock to other universal, while male will require a female port and vice-versa.

Other features:
  • Station will spawn with the sun closer to the zenith.
  • Standard Interplanetary station modules and generation have been updated.
  • More modules from SI and even a brand new station will follow soon!


Community Suggestions:
  • #4242 Thruster is renamed Lightcruise Engine.


Hotfixes:
  • #4582 #4567 Raycast issue in some case on new entities.


Thanks for playing!

[New build - DEFAULT] 22w07a: The spy who Hotfixed me

Yet another mini hotfix build.

Hotfixes:
  • #4575 Teleport not working.
  • #4576 TAB menu not working for client in multiplayer.


Thanks for playing!

[New build - DEFAULT] 22w06d: Hotfixes

Another quick hotfix build.
Time freeze during Menu has been removed for now as it was causing various issues.

Hotfixes:
#4564 Codex Tab button Disappears on Prefab Menu
#4565 Codex scroll handle wrong placement
#4568 Keybind no longer work.
#4566 Holomap not usable.

[New build - DEFAULT] 22w06c: Player Progression and Reputation

This build introduces some player progression elements.
For now the work done was mainly on the UI side but more in-game features will be added.

TAB-Codex Menu changes:
  • Tab menu has been re-organized: main tabs buttons move to the top, and sub-tab buttons move to the left side of the window.
  • This makes the navigation more hierarchical and logical while also allowing for further developments.
  • A new Player Progression tab has been added, with three sub-tabs: Galactic Reputation, Consortium Reputation and Faction Reputation.


Galactic Standing and Reputation:
  • The Galactic Standing is a xp score representing the player fame. It will increase as the player accomplish various actions in the game.
  • For now only Landing at a landing pad (+10xp) and discovering a station (+50xp) and bounty mission gives some xp, but a lot more will be added.
  • the Galactic Reputation is a score representing player honor or infamy. It can go negative if the player accomplishes some bad actions.
  • The diplomatic alignment is unused at this stage, and will tie to faction play.


Consortium and Faction Reputation:
  • Consortium reputation is a xp score increasing as the player accomplishes more action related to a particular consortium.
  • Bounty mission increase the space police rank.
  • Faction reputation is unused at this point.


Still WIP:
  • Title and ranking system
  • More player action yields xp
  • Tie this system to Steam Achievements
  • player bounty system
  • In a first time we will focus on making a compelling positive reputation play style, negative (aka pirate or outlaw) will come at a much later point.


Hotfixes:
  • #4548 Landing impossible in some cases.

[New build - DEFAULT] 22w06b: Goldenfix

Some more hotfixes.

Changes:
  • Wood plank can now rescale.
  • #4544 Game simulation will stop when entering a menu.


Hotfixes:
  • #4546 Player HP bar is black.
  • #4536 #4547 Copy/paste preview is not showing at the correct place.
  • #4535 Ship preview not showing.
  • #4539 Wood plank incorrect placement
  • #4542 Target cycling select second closest in first.
  • #4543 Target selected from the holomap do not show.
  • #4545 Space Habitat station dont render distance.
  • Cannot request landing on entity with Custom shipyard


Thanks all!