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Starship EVO News

Interstellar Travel out of Experimental!

The work of the last couple of months is now merged into the main version of the game. It includes Interstellar Travel, the holomap and all the galaxy improvements.
It is recommended to create a new character / world. You can export your blueprint and reimport them into the new world.

[previewyoutube][/previewyoutube]

The new locomotion mode mentioned in the devlog video will available in the upcoming update.

Community Suggestion:
#3204 Brick border are thinner.

Bugfixes:
#3205 Docked Entity unspawn during warp.

Cheers
Francois

Patch Notes, 20w45a & 20w46a : More Hotfixes [experimental]

The starting zone has been migrated to a new System.
Please warp to a new system as the older one might trigger some issues.
Before doing so please export all your blueprints as you will not be able to come back to that system.

Community Suggestion:
#3175 New blueprint load is assigned as default spaceship for Codex.

Bugfixes:
#3182 Spaceship size widget does not account for children entities.
#3189 Spaceship third person does not account for children entities.
#3184 Corner, tetra and hepta seam issue.
#3187 #3144 #2649 Asteroid particle dust no Z-testing.
#3190 #3134 Loading issues with some Query gate configuration.
#3191 #3159 NPC station positioning issues.
#3179 Command save issue is some rare case.
#3147 Quit to title with a symmetry plane activate trigger some issues.
#3161 #3163 #3162 Unspawn ship leaves ghost.
#3051 #3140 Turret collision baking issue fixed for dual secondary axis turret.
Tentative hotfix for multiplayer issues.

Thanks all for playing the game!
Francois

Patch Notes, 20w45a: More Warp Jump Hotfixes [experimental]

The bugfix effort continue following the Warp update.
Multiplayer is fixed and now compatible with multi system logic.

As usual you can book case or view more details on each issue on the official github page.

Improvements:

Holomap: Added a Zoom to own spaceship button
Spaceship HUD: Warp target dedicated icon (#3107)
Bugfixes:

Blueprint icon too white.
#3130 #3123 Collision check prevent building in some case with cross entities.
#3135 Incorrect description for Warp Core and Copy-Paste tool.

Early Access Progress

Here is a quick overview of the work done during the last months following the Early Access release.

[previewyoutube][/previewyoutube]

Even if does not seems much in term of new features there was quite a few big tasks tackled:

First we had to cope with a massive feedback and issues surge following the launch. That was a lot of work, there is still a few things to improve the newcomer experience - like streamlining the locomotion mode - or issues to fix, but it is getting there.

The rendering overhaul was also a massive milestone. It does not look much (as a matter of fact the game looks the same), but performance is much better: higher FPS and no CPU lag during combat or building due to brick being added or destroyed.

Then some components critical to the gameplay loop were added, like player health, respawn and medbay, a loot system with Upgrade System Chip as the first lootable item and a bunch of combat and balance related improvements.

The most recent milestone consists in Interstellar Travel. It was also quite a big step forward, as a matter of fact it still needs fixes and polishes so it remains in experimental for now.

A lot of other features were added (workshop, copy-paste, collisions improvements), so check the full video!

I am excited to see the road ahead - thanks for supporting the game!

Cheers
Francois

Patch Notes, 20w44a: Warp Jump Hotfixes [experimental]

A much needed hotfixes build following the warp update. More fixes to come! Thanks to all the test for your precious feedback and bug reports.

As usual you can book case or view more details on each issue on the official github page.


Bugfixes:
#3102 Texture issue on stretched Warp Core.
#3097 Collisions issue on Medium and Thin pipe base blocks.
#3099 #2940 Query gate still working after deletion.
#3103 Incorrect Spaceship widget position on large screen.
#3105 Warp travel widget does not flatten in 2D view.
#3111 #3115 Holomap breaks game when selection some stars.
#3114 Entity are lost on reload for new characters.
#3124 Medbay incorrect orientation for symmetry.
#3117 #3108 #3116 Autopilot planet avoidance can cause game freeze on warp.
#3112 #3120 Cancel warp issue.