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Starship EVO News

All about Hovercrafts!

Here is a new devlog video on all the latest improvements on Hovercrafts! As some of you will discover the game in a few days I think Hovercrafts represent a perfect opportunity to learn the game while having fun.
I show you the best and craziest Hovercraft design from the community, then we will make a quick one and we will finish by digging into the detail of the Hovercraft computer settings.
See you in the next one!

[previewyoutube][/previewyoutube]

Also please note that the final wave of closed pre-alpha is opened of a few days! Lets hunt bugs!

[previewyoutube][/previewyoutube]

Starship EVO Steam Early Access Delayed

I wanted to inform those of you who dont follow the youtube channel: I chose to postpone the early access launch for a month. I am really sorry for this!
In the last month I have been working with the actual backers on many aspect like bug fixing, new player onboarding and polishing of the overall experience.
While we were successful in fixing a lot of issues it appears that we are still uncovering new ones on a daily basis. This month should allow to considerably smooth things out.
I also want to add more content on the combat side and do more communication around the game!

Thanks you all for your understanding!

Francois

[previewyoutube][/previewyoutube]

Latest improvements: Terrain building, Sensor, Combat balance, and more!

The road toward Early Access continue - only two weeks left! On top of many bugfixes I have added a lot of content and features, please check this out:

[previewyoutube][/previewyoutube]

Please check the patch notes on github:
20w19c : Laser and Volumetric Sensor, Message Gate 20w19b : Text Input Screen comeback. 20w19a : Canopy collisions and Item Stand 20w18f: Hovercraft physics 20w18e: Entity Button in CODEX 20w18d: Children Entity hotfixes. 20w18c: Autopilot and shipyard 20w18b: Small Thruster Improvements 20w18a: Combat balance, Hotfixes 20w17d: Build on Terrain!

Features added:
  • Teleport button added in CODEX
  • Laser sensor added
  • Volumetric sensor added
  • Help message gate added
  • Text input screen added
  • Text input can choose font, font size and wrap mode
  • Shield capacity and recharge rate decreased
  • Laser range and velocity increased
  • Laser spread decreased
  • Gatling barrel now fires continuously. Values tweaked
  • Recoil barrel now fires bigger shot less frequently.
  • Side addons are now consuming heat only
  • Volley mechanism removed.
  • Charge side addon now fires bigger shot less frequently.
  • Patch Notes on Title Menu
  • Turret Setting: Min Max ship category for Auto Target turret.
  • Ship category are reversed.
  • Collisions shape like canopy, seat or corner fence improved
  • Item stand block added.
  • New entity button in CODEX.
  • Ship power and heat balance HUD info
  • Starting block open load screen directly
  • Ship preview quality improved
  • Gravity on Shipyard added
  • Spaceship target selection improved
  • Autopilot UI widget added
  • Autopilot will messages
  • Autopilot cancel button, default keybind is X
  • Rigidbody sleeping condition improved.
  • Small Thruster rescale no longer uniform.
  • Small Thruster model improved
  • Small Thruster cube added.
  • Targeting Selection improved.
  • Starter block can be build on terrain.
  • Can build any block on terrain if close to an existing terrain building (current radius of 16m).
  • Clear Item Bar row button feature.
  • Clear item from Item Bar by Shift-Click