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0.94.4 Aim Lab x Siege Combine Event

We have some awesome news today! We are now the Official Player Development Platform for Rainbow Six Esports! 🔨 This means more custom R6 tasks, maps, in-game physics & our very own exclusive skin inside of Siege!! To celebrate this partnership, starting today, we've launched a new Rainbow Six Combine event too!! Woop woop!

The Rainbow Six Siege combine will run from June 16th to June 30th & includes 6 Siege tasks, prizes & your very own player card! We are introducing 2 brand new tasks as well as updated versions of 4 existing Siege tasks in Aim Lab. These include:

Lean Peek 3 Shot



This task works on a few skills at once - Your ability to react to a target after leaning, your ability to get on target quickly, and your ability to counteract recoil to land consecutive shots on target. This task is a must-play for any competitive Siege players.

Siege Graybox Scanning



This task prioritizes three skills - reactivity, speed and self preservation.

Targets will spawn on one of two sides - your goal is to peek at these targets and take them out as cleanly as possible, while exposing yourself as little as possible. Why? Because these targets shoot back!


Siege Clubhouse Trigger Control




A cognitive task - Trigger Control spawns either a red or blue target at random! Red targets are the enemy, blue targets are friendly. Simply shoot when the red targets appear and hold your shots when the blue targets appear. This task focuses on your cognitive speed and consistency - and trust me, if you struggle with teamkilling, your teammates will thank you for playing this 😉

Siege Kafe Switchtrack



This task is focused on tracking a target until the health depletes, then transferring to another target. Your focus here should be the timing for each target and identifying which next orb you'll be switching onto which will minimize your time off targets.

Siege Oregon Multishot



A deceptively tricky task - Multishot works on your aim and motor pathing, but also your ability to process a complex scene. Targets will spawn in, grow quickly and shrink back down before disappearing, your goal is to destroy as many as possible without skipping a beat.

Siege Kafe Entry



Last but not least - a final test to bring everything you have learned together. This entry task spawns you into one of various angles on Kafe Dostoyevsky, and pits you against dozens of targets per sweep, each of which shoots back. Your goal is to clear each area as quickly as possible before moving onto the next.

Player Cards

Once you complete all six tasks in the Combine you will be presented with your own, personalised player card to signify your accomplishments! Pick your operator, flex your scores and stake your claim as a Champion! Play the Combine as many times as you want and keep track of your scores as you progress through becoming a better Siege player all around!

Win Prizes

So you’ve beat the tasks and you’ve got your player card - but wait there's more 👀



We've created an exclusive Aim Lab weapon skin within Rainbow Six Siege that you can win by sharing your player card on Twitter with the hashtag #BuildingChampions & following @AimLab! You are also in line to win 2670 points worth of Siege Credit Packs by playing the Combine & sharing your player card!

Follow the above steps & you will be automatically entered into our prize giveaway for this event! Make sure to have your Twitter DM’s open so that we can reach out to you with your prize should you be one of the lucky winners.

Prize Breakdown

  • 1000 lucky winners will be getting exclusive codes to redeem this skin directly in Siege
  • 100 of those winners will also be receiving 2670 points worth of Credit Packs


Please note: The weapon skin codes are available for all platforms and the Siege credit packs are only available for PC.

All other Aim Lab updates in this patch:

Creator Studio Beta Update

We’ve been hard at work getting some new content and changes ready for all of you creators. We’ve been listening to your feedback and have implemented various changes:

  • Map Access Overhaul. Previously in order to access your Creator Studio creations, you needed the map files saved to your PC locally. That has changed, with our new access overhaul, you can download any of your uploaded scenarios from the workshop and be able to edit and reupload them with no issues - Updating any of your older maps should now be a breeze!
  • Map Color Changes. Previously in Aim Lab, the colors you set were the colors the users got - However, we know that some of you were getting feedback from users asking you to change the map colors, or to make some tweaks to lighting. Well, that’s all fixed! You will now have a new color option for any and all objects in your scene to set the color to the players Graybox settings! This way, any map you make can work perfectly for any player!
  • Updates to Behaviors. We’ve made some changes to the “Health Regen” behavior this update. Now targets will have their own, independent regen, rather than regen being handled by the spawner. This means that you will no longer have the issue of regen on one target being delayed because the player is shooting another target. We hope this helps out some of you pokeball mains! 🔴
  • We have some other small QoL changes for all creators too - The Inspector selection issue has been fixed and we’ve done a small UI clean-up to boot!



This rounds-up this week's updates. Make sure to report any bugs in-game & join our Discord to let us know of any feature requests you have or just come and hang-out with the community & our devs! Have a great week 👊




TRAIN LIKE A CHAMPION IN OUR NEW RAINBOW SIX SIEGE SKILLS COMBINE!

UPDATE

Due to it's popularity, we have extended the skills Combine to run through July 7th!
However, the giveaway has come to an end.




To celebrate that we’re now the Official Player Development Platform for Rainbow Six Esports, we’re excited to launch our next Aim Lab skills Combine for Rainbow Six Siege just for you. Challenge your core skills across six Siege specific tasks putting your accuracy, speed, reaction time and tracking to the test.

The skills Combine consists of familiar Siege locations including Kafe, our latest map addition into our Siege training, Oregon & Clubhouse. The tasks will help you on your player development journey and identify where you can improve to become a better Siege player. The training includes using lean more efficiently in gun fights, entry into heated situations, scanning, trigger control, recoil control and crosshair placement.


The six tasks include:

  • Siege Lean Peek 3 Shot
  • Siege Scanning
  • Siege Trigger Control
  • Siege Switchtrack Ultimate
  • Siege Multishot
  • Siege Kafe Entry



Secure your place on the leaderboard

Climb task specific leaderboards or champion the overall leaderboard with your skills. At the end of the Combine you’ll be awarded your unique player card displaying your core four stats and your overall Combine score. Replay the Combine or individual tasks as much as you want & up your score along the way!

Personalized player card

At the end of the Combine you’ll get a unique player card displaying your core four stats and your overall Combine score. Customize the card to fit your style, and share your progress with us on Twitter! You can retake the Combine as many times as you want to improve your score. We love to see your progress!


Win cool $h*t

By sharing your player card with #BuildingChampions & following @aimlab on Twitter you’ll be automatically entered into our giveaway for a chance to win a code for our new exclusive Aim Lab branded Siege skin, the “Aim Lab 24 KARAT'' for the AUG A2! Additionally, 100 lucky winners will also receive 2670 Siege Credits for PC bundled with their skin which can be used to redeem skins, battlepasses and more inside of Siege. Entries will be accepted from 16th - 30th June 5:59pm EST. All winners are drawn at random.

In total, we’ll be giving away 1000 Aim Lab branded Siege skin codes for all platforms and 267,000 Siege Credits for PC.


Full details of the giveaway can be found here

Happy training & good luck champion!


The skills Combine is running from 16th June until the 30th June, so get sharing your players cards & win some prizes! If you haven’t already followed us, make sure you do @aimlab on Twitter for more awesome events, memes and training tips!

The Zedd Takeover: Patch Notes - 0.94.2

Everybody loves music - And most of us love to train with it.

So we decided to bring that power to your practice - We’re partnering with Zedd to bring the power of music to your training!

A new theme, new music options, and a nice new lobby takeover await you in Aim Lab 0.94.2 - The Zedd Takeover



[h2]Ranking System Overhaul[/h2]

We’re giving our ranking system some love this update - With a total overhaul!

Not only will these changes make the rank you get more respective of your current skill level, but with new progression visuals and a whole new player card, you’ll be able to flex off to your friends too!



[h3]New ranking calculation[/h3]

Our old ranking system was fairly complex and took quite some time to reflect your improvements - Using a median of your last 100 plays per category, getting your rank to shift took a long while.

Well, no longer - Our new ranking system, instead of taking a median of your last 100 plays, instead takes a median of your top 5 plays per category. This system will better keep up with you as you improve, while still allowing you to have a data profile as large as your aim can endure.



[h3]New Progression Visuals[/h3]

Along with the new calculations, we are replacing some of our old ranking screens with a new progression-based screen.

This new ranking element will show you both what rank you are, and how far you are away from your next rank right on the homescreen!



[h3]New playercard[/h3]

After all of these new changes - We figured that you might want a way to show off your stats to your friends - Well, we’ve got you covered!

The “Profile” screen has been completely reworked - Into a new ranked playercard!

This new profile menu will show off your overall rank, your per-category ranks, your strengths and weaknesses, aswell as still letting you access all of your old data!



[h3]Rank Up Screen[/h3]

Improving is important - And should be celebrated.

So, as a last little cherry on the cake - Whenever you rank up after a task, you’ll get a little celebratory screen to congratulate you, aswell as a well deserved round of applause!

We expect you to be seeing this screen a lot - So don’t dissapoint us


[h2]New Music - By Zedd[/h2]

We’re partnering with the legend himself to bring the power of music to your training - Featuring a new theme song, lobby takeover and more options for you to customize your Aim Lab experience - With more to come!


[h2]New Web Profiles[/h2]

Along with our Valorant combine we launched a new profile system on Aim Lab - And this update, we’re bringing sharing to the mix.

You can now share your Aim Lab profiles with anyone and everyone - Discuss your training and improvements, get feedback, or just compare.

And as an added bonus - You will now be able to check out any players profile by clicking the new web button on leaderboards! Compare yourself against the best of the best!



[h2]Task Suggestions[/h2]

One of the most common questions I get asked is what tasks are best for training x, or what tasks should you do after playing y - Well, we decided to answer that question once and for all.

A new suggested task box has been added to the results screen once you complete a task - Allowing you to rapidly go from task to task to get the most out of your training!

This new section is in beta - So expect suggestions to get smarter over time!





[h2]New Creator Studio templates[/h2]

We’re bringing THREE new templates to creators this update, along with a bunch of updates to older templates!

These new templates are -

[h3]VALORANT - Icebox[/h3]

Feel a chill in the air? Just hope you don’t freeze - Icebox is our latest addition to the Aim Lab roster!

[h3]VALORANT - Split[/h3]

Completing the original trilogy - Split joins the roster of Valorant maps on Aim Lab! Love it or hate it - Now you can train on it!

[h3]SIEGE - Kafe Dostoyevsky[/h3]

Come on down to Kafe Dostoyevsky for a spot of tea and a plate of content - Modelled after the reworked Kafe map, this template should have you feeling right at home!



These new templates come equipped with revised movement speeds and scaling to make sure that you feel as close to the game as possible - And all three are available now!

[h2]Bullet Drop[/h2]

Last but not least - Something for those of you looking to train your long range shooting, we have added Bullet Drop as a customization option for Custom Weapons!

Practice your bowing in Rust, or your long range sniping in PUBG - Or heck, anything inbetween, the power is in your hands!

What’s new in Aim Lab 94.1 - The Connor Ball update?

New Task - Connor Ball Gridshot



We’ve partnered with the Connor Ball of The Vamps to bring you a musical twist on an old favourite - The Connor Ball Gridshot experience!

Jam out in an all new map - Featuring background music by Connor Ball himself!

Will you Risk it All to play All Night? Or are we always going to be Missing you?



[h2]Our VALORANT Combine Tasks: Now in Core Aim Lab![/h2]

You spoke, and we heard you.

The Aim Lab x VALORANT Combine was our most popular event ever, with over 4.3 million task plays. What’s an Aim Lab to do after the event is over? That’s obvious: bring those tasks into core Aim Lab.

That’s right – you can continue your VALORANT training with the tasks used in the Combine being found in the “Game Specific” section, alongside our other partners. They can also now be added to playlists and any of your other routines!


[h3]Quality of Life changes[/h3]

  • Updated Playlists to automatically subscribe and download Creator Studio tasks before starting, if you don’t have them installed already
  • Increased the maximum fire rate for Custom Weapons from 0.05 (20 shots per second) to 0.01 (100 shots per second)
  • Added an autosubscribe measure to tasks containing Custom Weapons to ensure that you always have the most up to date version of the tasks weapon
  • Updated some task descriptions to more clearly articulate the contents of the task




[h3]Bug Fixes[/h3]

  • Fixed being able to start a Playlist with tasks or scenarios missing
  • Fixed an issue affecting the visual quality of some task icons

New VALORANT Tasks, Free Skin, and More: Our First Combine for VALORANT Players!

(UPDATE: All contests and sweepstakes have ended as of 1pm EST, May 5th, but we’re extending all other aspects of the event for another week, meaning you can play the tasks and get your Player Card until May 12th at 1pm EST! This announcement has been edited to remove or update any references to the giveaways.)

As part of our official partnership with the VALORANT NA Challenger series, we’re stoked to announce the first Aim Lab Combine for VALORANT players! We’re doing a whole lot of new stuff for and during the event:


  • Test your fundamental VALORANT skills

  • See how you stack up against friends and pros

  • Get a unique Player Card

  • Link your Riot Games account on the web to start importing your VALORANT stats


Let’s break it all down.

Test (and Train) Your Skills
This Combine is our first step on the journey to bring you unique ways to improve your VALORANT performance.

To do that, we’ve created six tasks that’ll help you both understand where you rank against thousands of other players in fundamental measurements (accuracy, speed, reaction time, and tracking), and help teach (or reinforce) the basics of skills like wallpeeking and entry-fragging a site.

The six tasks are:
  • VCT Combine Headshot - test your ability to keep your cursor at headshot level as you flick from target to target.
  • VCT Combine Microflex - test your ability to make small aim corrections.
  • VCT Combine Tracking - keep your cursor on a moving target
  • VCT Combine Trigger Control - measure your reaction time and ability to distinguish friend and foe
  • VCT Combine Wallpeak - destroy bots (they shoot back!) while peeking from behind a wall
  • VCT Combine Haven C-site Entry - practice clearing a site without overexposing yourself to common defensive positions

Show us what you got, and then, afterwards ...

See How You Stack Up
You can secure bragging rights during the Combine in two ways.

The first is the usual assortment of task-specific leaderboards and an overall leaderboard for cumulative scores.

More importantly, you can create a unique Player Card with your preferred agent, and share it on Twitter to show us how you did.

The Player Card will contain your fundamental measurements from the six tasks (accuracy, speed, reaction time, and tracking ability), along with percentiles for each measurement and your average task score. We’ll update your Player Card each time you improve your performance in a task.


Player Profiles (beta) and VALORANT Stats (coming soon)
If that isn’t enough new, exciting stuff, we’re launching new features on the web as well! There’s a totally new aimlab.gg/profile section where you can see your task history, scores/metrics, and track your improvement.

And in the very near future, we’re also going to launch the ability to link your Riot Games account. What does that mean? It means we’ll be able to start importing your VALORANT match history and analyzing your in-game performance, in order to answer two very fundamental questions:



  1. Is your Aim Lab training paying off in-game?

  2. What tasks should you focus on based off your in-game performance?


This is our first foray into game-specific data, and we’ll be bringing you unique stats, and some new stat splits/breakdowns to help identify precisely where there’s room for improvement.

Bear with us as we work out some kinks during our beta period, but we’re extremely excited to start giving you insights into your in-game performance, and using those insights to help inform your training and measure improvement!


The Combine ends on May 12th, and we’re excited to keep bringing you new tasks, events, and stats to help understand and improve your VALORANT performance. Join us on Discord or follow us on Twitter to keep up to speed on new developments, or let us know what you’d like to see next!