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  3. Update 0.53.567 (17/02/2021)

Update 0.53.567 (17/02/2021)

Introduction

Hello, friends!

Shortly about the main news:

  1. 26/01/2021 we canceled NDA, so in the near future we will start to give keys to all interested influencers;
  2. We diceded to increase the number of test keys for pre-order packs, including previously purchased ones: Banneret +1, Raubritter +2. To get them, use the "Key code" button on the forum;
  3. We have resumed to give invitation to the ROG Club on the application form (more details), here is the list of invited guests: Eskaldar, lvond, MatMax Qclick, SquiGuard;
  4. We have prepared a short video “End of Silence", starting from which we will prepare videos for our regular updates.


[previewyoutube][/previewyoutube]

ROG’oms up!

[h2]Patchnote 0.53.567 (17/02/2021)[/h2]

[h3]1 | Code[/h3]
1.1 | Added:
  • World Map (Key ”M” in English layout);
  • Loading screen with a progress bar;
  • System of second and third level tooltips;
  • Reduction system of units of measurement (thousand - “k”, million - “kk '') for items and taler.
  • Separate optimized AI system for citizens / workers / travelers / traders;
  • (AI) A new method for spawning mobs in specific locations rather than random locations.

1.2 | Changed:
  • Artificial lighting (including returned support for dynamic shadows);
  • For GM characters, the buff bar and hotbar are returned with a 3rd person camera;
  • Pressing the MMB (mouse wheel) allows you to rotate the camera around the character (previously, holding the RMB);
  • Pressing MMB again returns the bindings of the camera to the character (earlier - releasing RMB).

1.3 | Optimized:
  • Complete refactor of character death;
  • Complete teleportation refactor;
  • Damage, death, sight and respawn widgets;;
  • (AI) Full NPC refactor (guards);

1.4 | Fixed:
  • Taking negative damage (magic protection).


[h3]2 | Game world[/h3]
General
2.1 | Added:
  • New map (Tavern) for the main menu, it will also be for the tutorial level.

2.2 | Changed:
  • Fog and render distance;
  • Vendors are re-done to a new AI class;
  • Some products are from vendors.
Harbour Village
2.1 | Added:
  • 100+ more optimized artificial light sources;
  • Powder

2.2 |Changed:
  • House of the Elder.

[h3]3 | UI/UX[/h3]
3.1 | Added:
  • Tooltip (level ll) for a taler with full display of the amount;
  • Item level in the upper right corner of items icons;
  • The system of checkboxes for hiding windows when pressing the “TAB” button;
  • Localization of tooltips and widgets.

3.2 | Changed:
  • The item tooltip displays the total number of items in the slot;
  • Tooltip position (level ll).

3.3 | Fixed:
  • Displaying negative values in tooltips;
  • Different size of the text field description before and after fixing the tooltip.