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  3. Playtest #7 Patch #1

Playtest #7 Patch #1

The first changes based on your feedback won't be long in coming

  1. (fixed) server crashes when using Air magic;
  2. (changed) a safe measure that returns character on the landscape in case it’s fallen through it;
  3. (changed) realty: additional checks for chest loading queue, to prevent the appearance of a “null” chest;;
  4. (changed) additional checks and order of saving of chests and bank containers;
  5. (added) castles: turned on servers, added some castle objects (including overturned castle gates :D), that are necessary to siege a castle, added tax zones;
  6. (partially fixed) party: leaving party with a logged off leader;
  7. (changed) guilds: senior’s exit from guild passes the rights to tech. senior, prohibited the deletion of characters who are in the position of a senior;
  8. (fixed) no reward for completion some of the starter island quests;
  9. (added) a number of missing teleport tokens, portals, and portal destinations;
  10. (fixed) Eastern continent mines (entrances and exits);
  11. (fixed) caves: spiders spawning on ceilings, turned off boss’s sublogics;
  12. (fixed) character rotation on leaving the game;
  13. (added) safe zones in Oer hubs;
  14. (fixed) the return of the librarian;