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Hotfix 0.5.6 patch notes

Bugfixers at work in the Factory, circa 1924


Dear players,

You may have noticed some strange bugs since last week's update. Today's patch is taking care of them and introducing a couple of requests from the community.

Patch notes

  • Game start panel: [Randomize all Mats] & [Reset all Mats] buttons added in case you want to avoid certain Factions or Player Mats
  • Game start panel: custom bot names are not overwritten when changing difficulty level (you can restore the default by deleting the name)
  • Bonus inspection moved to Options window
  • Score & Stars descriptions split into two separate tabs
  • [bugfix] Industrial Rusviet prevention - rewrote the algorithm
    (the previous was a likely source of many other bugs due to allowing mat duplicates, eg.: workers displayed in wrong spots, weird Undo behavior)
  • [bugfix] Combat: results were not showing up after being attacked by a bot
  • [bugfix] Combat: restored enemy combat card number preview (got lost in the last update)
  • [bugfix] Combat: (visual) sometimes Crimean mechs were replaced by Saxon mechs
  • [bugfix] Nordic Seaworthy retreat after combat was missing info & a transport panel
  • [bugfix] Achievements: were calculated for wrong players
  • [bugfix] Endgame showcase was getting stuck/not cleared out when showing final score board
  • [bugfix] Ending the game in multi-combat situation (was possible to get more stars or block the game)
  • [bugfix] Saxony Underpass & Disarm abilities were not taking Mines into account
  • [bugfix] Confirm window was wrongly displayed when playing with Confirms off & Warnings on and selecting a bottom action then answering 'no' (don't take that action) to the warning
  • [bugfix] Camera was getting messed up when loading a game after winner showcase
  • [bugfix] Camera zoom calculation during enemy move animation

Thanks a lot to the players who have helped us track these issues!

This patch doesn't affect our progress towards the next step of the roadmap which will introduce the online mode, promo cards, sound FX and interface upgrades.

Thanks for reading!
- Asmodee Digital & The Knights of Unity