Bug Fixes More
Mechanics
-Added banner images for when the game launches
-The lookup key now enables the camera lookup feature.
-Two new settings are available in the keybinds window to control whether or not looking up with the look up feature is automatic, or needs the player to hit the look up key.
-The second setting is to whether or not the camera look up mode should toggle when the look up key is hit.
-Carcasses now align with terrain
-Carcass scent particles are less obnoxious: They are less dense and less in count
-Carcass now spawns more often on AP and is smaller by default, instead of very rare and large.
-There cannot be more than 250 carcasses at once on AP
-All Piscivores now get food granted to them as if they are the size of a Pteranodon
-This results in fish being signicantly more filling for Elasmosaurus and Ichthyovenator
-Doubled all foliage respawn times
[velociraptor]
-Made Climbing less punishing in terms of surface quality
-Made surface scanning more tolerant for more bumpy areas
-You no longer need at least two members close to the surface to climb. One will do.
[Global Growth Nerfs]
-Growth rates no longer normalize beyond 1.2, or, Elder, growth, and creatures with slower growth rates now grow proportionately slower beyond 1.2
-Growth speed beyond 1.2 now slows down more rapidly for all creatures
Optimization
-Optimized: Lightning will not be generated if not visible.
-Optimized: Lightning bolts visuals was also called on the dedicated server
-Optimizations on the packet traffic associated with the Ocean and with carcasses
-Optimizations with how ping and user IDs are handled - less packet traffic
-Optimization with scoreboard use - less packet traffic
-Improved replication graph behavior by adding dedicated methods for player states
Exploits / Cheating
-Laggy hits from players nowhere near you no longer register
-Fixed: Exploit related to talents and saved talent builds.
-Added anti-cheat for players who modify client-side variables in the game files
-Fixed: The spawn exploit should no longer be doable
-Fixed: Dialating clientside times no longer works as a means to speed hack
Bug Fixes
-Fixed lightning's light causing really intense FPS drop.
-Fixed: It should no longer be possible to get jammed looking up while laying.
-Fixed: Players logging out in water should no longer drop to their death regardless of their species
-Attempted fix for carcass replication issues
-Fixed: Foliage should now respawn and replicate to joining clients properly, without sometimes appearing invisible on clients or not being here when they should be.
-Fixed: Save bug exploit.
-Fixed: A couple scenarios where the game would crash, including while logging in after logging out in the air as an aquatic
-Fixed: After being picked up while sitting or laying down, you can now properly use vocals or attack
-Fixed: Foliage eating should now properly replicate, and collision should no longer be present on woody foliage that has been eaten
-Fixed: Glimmers skin will no longer be cached by the game, unless the player genuinely owns the skin.
-Fixed: Joining the server while another player is eating foliage no longer causes a client-side crash
-Fixed: A bug that would cause players to teleport to the release location of another player if they had been grabbed and that player grabbed another player
-Fixed: a grab bug that would cause players to be teleported into other's mouth, even when nowhere near them