Rise of the Coffee Tables
+Added Saichania as a playable creature
-The Saichania can activate its ability, Spiky Shield, which reflects a large fraction of incoming damage if hit while the ability is active
-This ability takes considerable ability power
-Only Regular, Bleed, Stamina, and Ability damage is reflected by Saichania's counter mechanic
-The Saichania is immune to injury damage
-The Saichania is slow, has a lot of health, and hits hard
-The Saichania can swing its tail left with LMB, and right with RMB
[h2]New Skins[/h2]
+Added Default (by Manuelsaurus) and Ignition Saichania (by Rook)
+Replaced Matrix Acro w/ Monarch Acro by Rook & Vendi
[h2]New Console Commands + HUD Option[/h2]
+Added new console command, AddGrowthTimeMinutes, that adds a time-based growth value to a character
-Added several debug prints to the player list population code
+Added a graphical option, Colorblind HUD, that makes the colors for shelter, food satiation, and food poisoning easier to distinguish on the HUD
[h2]Balance/Mechanics Changes[/h2]
Apatosaurus
+Increased Apatosaurus food drain rate by 50%
+Increased Apatosaurus water drain rate by 100%
[h3]Pachycephalosaurus[/h3]
+Pachy can now crouch
+Increased Pachycephalosaurus eating hitbox size
[h2]Global[/h2]
+You now remain tilted on terrain regardless of whether or not you're moving
-Due to issues with it, only certain animals such as Saichania keep their tilt angle while standing still on slopes
+Reduced baseline food value of fish by 33%, but kept the food value of fish with 3/3 scavenger constant
+Crouching now allows you to not release a scent
+Crouched creatures now do not show their scent trail entirely
[h2]Bug Fixes[/h2]
+Acros mouth should now be recolorable on all skins
+Trex spines should now be recolorable on all skins
+Fixed: The Acrocanthosaurus now plays both footstep sounds while walking in clockwise circles
+Fixed: Acro now animates properly if you stop eating a caracass and immediately begin moving
+Fixed: Carcasses not spawning when player dies in water
+Fixed: You can no longer receive knockback damage while grabbed, resulting in flying off after being placed down
+Fixed: You can now possess eggs that belong to you. A special prompt will now show, which requires no confirmation from either parent
+Fixed: Aquatics should now reliably be able to mate after being nested in
+Fixed: You should now be able to lay eggs in a nest created by your male child if the two of you have mated
+Fixed: Players can only invite other players to their group by using the chat command if they have the appropriate rank to do so
+Fixed: Players can no longer invite eggs to their group while playing as an egg, ultimately resulting in species that are not supposed to group with one-another being grouped
+Fixed: Banking angles now behave properly for all animals (including Saichania / pivoting) on non-owning clients
+Fixed: Tyrannosaurus can no longer bite excessively far by looking up and down biting
+Fixed: Aquatics no longer consume Air while holding the sprint key if they are stationary
+Fixed: Acro limp now locomotes properly

(Cover Image provided by Wizzie S. Banner by StarGaze)
-The Saichania can activate its ability, Spiky Shield, which reflects a large fraction of incoming damage if hit while the ability is active
-This ability takes considerable ability power
-Only Regular, Bleed, Stamina, and Ability damage is reflected by Saichania's counter mechanic
-The Saichania is immune to injury damage
-The Saichania is slow, has a lot of health, and hits hard
-The Saichania can swing its tail left with LMB, and right with RMB
[h2]New Skins[/h2]
+Added Default (by Manuelsaurus) and Ignition Saichania (by Rook)
+Replaced Matrix Acro w/ Monarch Acro by Rook & Vendi
[h2]New Console Commands + HUD Option[/h2]
+Added new console command, AddGrowthTimeMinutes, that adds a time-based growth value to a character
-Added several debug prints to the player list population code
+Added a graphical option, Colorblind HUD, that makes the colors for shelter, food satiation, and food poisoning easier to distinguish on the HUD
[h2]Balance/Mechanics Changes[/h2]
Apatosaurus
+Increased Apatosaurus food drain rate by 50%
+Increased Apatosaurus water drain rate by 100%
[h3]Pachycephalosaurus[/h3]
+Pachy can now crouch
+Increased Pachycephalosaurus eating hitbox size
[h2]Global[/h2]
+You now remain tilted on terrain regardless of whether or not you're moving
-Due to issues with it, only certain animals such as Saichania keep their tilt angle while standing still on slopes
+Reduced baseline food value of fish by 33%, but kept the food value of fish with 3/3 scavenger constant
+Crouching now allows you to not release a scent
+Crouched creatures now do not show their scent trail entirely
[h2]Bug Fixes[/h2]
+Acros mouth should now be recolorable on all skins
+Trex spines should now be recolorable on all skins
+Fixed: The Acrocanthosaurus now plays both footstep sounds while walking in clockwise circles
+Fixed: Acro now animates properly if you stop eating a caracass and immediately begin moving
+Fixed: Carcasses not spawning when player dies in water
+Fixed: You can no longer receive knockback damage while grabbed, resulting in flying off after being placed down
+Fixed: You can now possess eggs that belong to you. A special prompt will now show, which requires no confirmation from either parent
+Fixed: Aquatics should now reliably be able to mate after being nested in
+Fixed: You should now be able to lay eggs in a nest created by your male child if the two of you have mated
+Fixed: Players can only invite other players to their group by using the chat command if they have the appropriate rank to do so
+Fixed: Players can no longer invite eggs to their group while playing as an egg, ultimately resulting in species that are not supposed to group with one-another being grouped
+Fixed: Banking angles now behave properly for all animals (including Saichania / pivoting) on non-owning clients
+Fixed: Tyrannosaurus can no longer bite excessively far by looking up and down biting
+Fixed: Aquatics no longer consume Air while holding the sprint key if they are stationary
+Fixed: Acro limp now locomotes properly

(Cover Image provided by Wizzie S. Banner by StarGaze)