Patch 1.1.944
While this patch is heavily geared towards fixing bugs that are currently causing problems on our public branch, it does have another nice surprise in it! Cαllie has done some improvements to our Megalosaurus model! She also gave it a baby morph, a fat morph, and a starvation morph! Here's a picture of the new baby morph! You'll need to go over (or under) eat to see the fat and starvation morphs!

+New (public): Improved the Megalosaurus model
+New (public): The Megalosaurus now has a proper morph target to
indigate being over (or under) fed
+New (public): The Megalosaurus now has a baby morph target
+Fixed: A FPS spike no longer occurs when dropping held foliage bundles
+Fixed: Order of operation issue that could, on rare occasion, cause another server crash.
+Fixed: Eggs should no longer save duplicates when possessed by a player, saving, and the server restarting or crashing.
+Fixed: Bleed damage is now influenced by friendship grades while in a group with another player
+Fixed: Rare but existing crash on startup for servers with old (patch 1.1.910) dead entities data. If that'd occur, the server would no longer start. Servers may get messages about dead entities being culled when the server starts. These entities hold invalid data and reviving them would otherwise cause problems.
+Fixed: Fixed a crash that could occur when trying to spawn an entity with an invalid index
+Fixed: Logic error that would cause inconsistencies when saving or updating data at runtime (e.g switching creature, getting nested, etc), and cause rollbacks and similar issues.
+Fixed: The player list now sorts alphabetically once again
+Fixed: Server crash related to the server saving while garbage collecting
+Fixed : All console commands that are either explicitly blocked or allowed should now reliably be returned as blocked or allowed by the IsCommandBlocked and IsCommandAllowed functions
+Misc: Group Finder messages in chat no longer show up in global chat if the player is muted. They still show up in party to alert party members of who's doing the name changes.
+Fixed: Group icons no longer flicker in the top left corner of the screen when the player transitions across net relevance range
+Fixed: The background image on the talent screen now properly displays when you first open the talent screen
+Potentially fixed the "VerifyTimeout" crash happening when loging in (deleted the command, and made a timer that self destroy this actor in case of timeout)
+Fixed: Kronosaurus and Elasmosaurus can no longer use regular attacks while out of air
+Fixed: Skin Saving works properly
Screenshots by Triptrap and Predatoria

+New (public): Improved the Megalosaurus model
+New (public): The Megalosaurus now has a proper morph target to
indigate being over (or under) fed
+New (public): The Megalosaurus now has a baby morph target
+Fixed: A FPS spike no longer occurs when dropping held foliage bundles
+Fixed: Order of operation issue that could, on rare occasion, cause another server crash.
+Fixed: Eggs should no longer save duplicates when possessed by a player, saving, and the server restarting or crashing.
+Fixed: Bleed damage is now influenced by friendship grades while in a group with another player
+Fixed: Rare but existing crash on startup for servers with old (patch 1.1.910) dead entities data. If that'd occur, the server would no longer start. Servers may get messages about dead entities being culled when the server starts. These entities hold invalid data and reviving them would otherwise cause problems.
+Fixed: Fixed a crash that could occur when trying to spawn an entity with an invalid index
+Fixed: Logic error that would cause inconsistencies when saving or updating data at runtime (e.g switching creature, getting nested, etc), and cause rollbacks and similar issues.
+Fixed: The player list now sorts alphabetically once again
+Fixed: Server crash related to the server saving while garbage collecting
+Fixed : All console commands that are either explicitly blocked or allowed should now reliably be returned as blocked or allowed by the IsCommandBlocked and IsCommandAllowed functions
+Misc: Group Finder messages in chat no longer show up in global chat if the player is muted. They still show up in party to alert party members of who's doing the name changes.
+Fixed: Group icons no longer flicker in the top left corner of the screen when the player transitions across net relevance range
+Fixed: The background image on the talent screen now properly displays when you first open the talent screen
+Potentially fixed the "VerifyTimeout" crash happening when loging in (deleted the command, and made a timer that self destroy this actor in case of timeout)
+Fixed: Kronosaurus and Elasmosaurus can no longer use regular attacks while out of air
+Fixed: Skin Saving works properly
Screenshots by Triptrap and Predatoria