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  3. Hotfix: Skin Mixing / Slots

Hotfix: Skin Mixing / Slots

Thank you for your valued feedback regarding our latest patch. We have created this hotfix to solve some of the issues that were discovered in our previous update.

-Fixed: The game no longer consumes excessive RAM while group tags are enabled
+Admins can now invite any player to their group if they have rights to use 'PossessEntity' in the config, regardless of species
-This can only be done by chat by using /invite
+Reduced water drain rates by 50% for all creatures, and updated the Water Consumed trial accordingly
+The game should now, by default, download with regular keybinds
+Clamped SetWeather's rain modifier so it can't be set excessively high
+Fixed: Bad collision on several trees
+Fixed: Blank debug print that would spam the log on servers.
+Fixed: Race condition in the save system that had the data be modified while being dumped asynchronously (crashes, major server hitches)
+Fixed: Rare client side crash caused by applying a skin on a character
+Fixed: Accepting nesting requests or invites to nest was not saving the player's latest state, which would cause issues with skin changes
+Fixed several lighting issues with assets used on RS + filled some map holes where player could slip in and die.