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First little patch of the year

Hi folks,

It's time to dust off the update button and send out a patch.

In this one, we have:

  • Fixed a bug where build-mode stopped respecting height changes (holding Ctrl) after dragging out tiles.
  • Tweaked the cursor in tile snap mode, so it is easier to see where you're trying to snap.
  • Fixed a regression in creature name visibility


We have also added the ability to drag out multiple tiles from a snapped position.

We have more things in the works, and we hope to send those your way real soon!