Creature Mods Beta: Patch Release
Hi folks,
Today's update to the creature mod beta includes:
Seeya in the next patch.
Today's update to the creature mod beta includes:
- Fixed a couple of issues around reloading local mods when they are modified. This means you can now replace local mods that are in use.
- Less lag loading icons of in-build assets
- Fixed a case where unlinking HeroForge assets wouldn't work properly
- Mostly fixed how the asset database handles the same ID being in multiple packs.
Seeya in the next patch.