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TaleSpire News

Small Patch

Hey folks, we have a couple more small fixes for you today:

  • We have fixed some cases where double-clicking to move the camera to the position would fail and bring you to the ground.
  • Improved handling of the base texture during conversion of HeroForge minis


Back soon with more!

Patch Notes: Creature Movement Ruler

This patch includes the initial version of the Creature Move Ruler. The Creature move Ruler simply attaches to the Creature as you move them, allowing for quicker measurements while going in straight lines. We'll look into iterating on this feature in the future.

It can be enabled in the ruler foldout in the lower right corner.



There is also a fix for a slippery bug causing TaleSpire to crash sometimes when going back to the main menu.

[h3]Changes[/h3]
  • Add an option "Creature movement" ruler
  • Fix a bug that inconsistently caused crashes when returning to the main menu


Have fun!

BUILD-ID: 8675549- Download Size: 18.1 MB

End of the week hotfix

We are wrapping up this week with a tiny hotfix that helps the HeroForge library handle an error that can occur when multiple players have the same pack.

This works with several small server fixes we pushed today.

More fixes and features coming soon. See you next week!





Patch Notes: Various Fixes

Here is a patch with some fixes related to the HeroForge Release and Unity version update.

[h3]Changes:[/h3]
  • A fix for HF minis with transparency failing to convert. We don't support the feature, but we now handle the lack of the metallic texture
  • Fixed cases where the mouse cursor jumps to seemingly random places when dropping creatures or while placing tiles.
  • Movement speed now scales properly with cursor speed while carrying Creatures
  • Fixed scroll speed in Library
  • Workaround Unity bug causing users to get stuck on the main menu if their computer's name contains non-ASCII characters
  • Fixed case where Creatures could go flying off when being picked up after swapping monitors.



BUILD-ID: 8371540 - Download Size: 18.0 MB

Welcome to the HeroForge Integration Beta

Hi everyone!

Despite the flu's best efforts to stop us, we are finally opening the Beta for the HeroForge integration. You can now take any of your purchased, digital HeroForge minis and bring them into TaleSpire with only a few clicks.

Please check out https://heroforge.talespire.com/ for our video and text guides to this new feature (or see the bottom of this post for the video).

The Beta has the same features as the final release, barring the known issues mentioned below. We are holding off announcing on social media until the community has had the chance to kick the tires. We expect there to be bugs, so please do let us know at https://feedback.talespire.com/ if you find a good one!

Here are some known issues to start us off:
  • HeroForge "packs" are not yet supported. This is being resolved by HeroForge, and we expect to have an update for you about this soon.
  • As a player, you can't track the download progress of other people's minis, so it can feel like the conversion process has hung.
  • Once a mini has been downloaded, the second or two it takes to process is accompanied by low frame rates.
  • Creature ghosts don't update line-of-sight (we are still deciding what the correct behavior should be and how to communicate it well).
  • We have seen one machine where the first HeroForge download takes a long time to start.
  • Machines with lower specs (especially low RAM) can struggle with large numbers of linked minis. This is because HeroForge minis have significantly higher resource requirements than TaleSpire's.
  • In rare cases, a mini that fails to convert doesn't give the option to unlink.


Thanks so much for all your encouragement and patience as we have been building this. The engineering that surrounded this has set us up well to make a bunch more exciting features, and we are stoked to get started on them.

And with that, all there is left to say is, have fun!

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