PATCH 0.8.4 | NEW MAP: Hospital + Emma Mini Rework
Patch Notes
[p] [dynamiclink][/dynamiclink][/p][h2]Added[/h2]- [p]New Map: Hospital. [/p]
- [p]Full customization catalog. [/p]
- [p]A few new skins. [/p]
- [p]Playable test version of the 2v6 mode! EXPERIMENTAL! [/p]
- [p]Currently, only random animatronics are working. [/p]
- [p]The mode is not yet complete but is available for early testing to everyone! [/p]
- [p]Requirements: [/p]
- [p]Open matches: Requires 8 players to start. [/p]
- [p]Friends-only matches: Can be played with only 2 players. [/p]
- [p]The first and second players will become animatronics. [/p]
- [p]If the second animatronic leaves, the slot will become free. [/p]
- [p]The next player to join (e.g., the 5th) will become an animatronic. [/p]
- [p]Expect bugs related to the second animatronic. [/p]
- [p]If two identical animatronics appear: [/p]
- [p]They might have identical skins or clothes. [/p]
- [p]This issue might also affect survivors. [/p]
- [p]Survivor team composition is random and can include: [/p]
- [p]6 Medics [/p]
- [p]4 Pointer[/p]
- [p]Or even 6 Supports [/p]
- [p]White message similar to "Need item" and so on... [/p]
- [p]Forest and Factory are now available for HideNHunt (Game duration will be 10 minutes instead of 5 minutes.) [/p]
- [p]The generator in the Forest will now remove items from the inventory after use. [/p]
- [p]Reduced item image size, which should lead to faster image loading within the wardrobe. [/p]
- [p]SUPPORT: Cooldown after shot increased from 38 to 65 seconds. [/p]
- [p]MEDIC: Cooldown after shot increased from 33 to 50 seconds. [/p]
- [p]POINTER: Cooldown after shot increased from 48 to 80 seconds. [/p]
- [p]Ceiling: [/p]
- [p]You can now move on the ceiling, but it will be like a sprint. [/p]
- [p]You can cancel this ability by pressing the right mouse button. (Will not consume energy and will not result in a delay). [/p]
- [p]Landing cost from 5 to 15 energy. [/p]
- [p]Crawl: You can now cancel this ability by pressing the right mouse button. (Will consume half the energy). A sound is played when canceled. [/p]
- [p]Movement: Sprint speed from 570 cm/s to 535 cm/s. [/p]
- [p]Movement: Walk speed from 325 cm/s to 335 cm/s. [/p]
- [p]Reverted Gas Bomb Killing Speed.[/p]
- [p]Gas Spray: [/p]
- [p] Time from 40sec to 65sec. [/p]
- [p] Use time from 5sec to 3 sec. [/p]
- [p] Cost from 40 to 25. [/p]
- [p]Crawl: You can now cancel this ability by pressing the right mouse button. (Will not consume energy). [/p]
- [p]Cooldown increased from 30 to 50 seconds. [/p]
- [p]Jaw traps are now larger. [/p][p][/p][p][/p]
- [p]Fixed a bug with acoins. [/p]
- [p]Fixed a bug in Episode 1 where EMMA A-1 was camping in the Generator Room. [/p]
- [p]Fixed a bug where "You are visible" was displayed in matches, e.g., in the classic game mode. [/p]
- [p]Fixed a bug with jaw traps where they still had the default skin. [/p]
- [p]Fixed a bug with Last Retar where, during a jump, when the camera turned from first-person, boards no longer broke. [/p]
- [p]Fixed a bug with survivors where they spent more bullets (e.g., support sometimes fires 4-7 bullets instead of 3). [/p]
- [p]Fixed a bug in the LAST update where biological waste clouds were sometimes dark. [/p]
- [p]Temporarily fixed (we are not sure if this helps, we haven't had any problems since) memory usage during wardrobe crash / memory leak. [/p]