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Revolution in City Game Studio: The Era of Competitor Consoles

Hey everyone!

I hope you're all doing well and that the summer heat isn't being too rough on you! I couldn't be here last week - had to move house again, I know, I know - but to make up for it, I've prepared a bigger bi-weekly update for you. Not sure if that's the right term, but it doesn't really matter, does it!

[h3]This Week's Recap[/h3]
I've overhauled all the console cases that you can build. The thing is, since competitors will be able to build their own consoles, I figured it was time to revamp the shaders to make custom consoles look a bit prettier. While doing this, I realized that the console case colors were looking rather dull. So I had to rework them all to make them more appealing. Some cases have changed their appearance, but overall they remain the same.

I've also been working on the interface to make game ports visible from the game history panel. And I've slightly tweaked the competitors to make them a bit more aggressive (yes, again). Oh, and when you create a new game, you now have an additional option called "Story Mode". The title speaks for itself, I think, and when it's unchecked, well, competitors will be able to make their own consoles. For now, it's not fully implemented yet. Competitors don't create their own consoles yet, but it won't be long.

[h3]What's Coming Next[/h3]
Here we are, this is what it's all about. Allowing competitors to make their own consoles. This is going to require quite a bit of work from me. Because I think competitors who have made their own consoles won't be able to be bought out as easily. I've already defined the necessary conditions for competitors to be able to make their own consoles. It's strict, but it allows for balanced gameplay.

I'm only going to work on this during the coming week. Because allowing competitors to make their own consoles is going to be a lot of work. First, I'll have to create a new console name generator for competitors. Then, they'll need to design their own consoles - should they make the best consoles possible? Or should this be adjusted based on difficulty to give you a fighting chance? And that's not even counting the fact that they'll send you devkits so you can develop games for their consoles. I think that part will come later.

There you have it, now you know everything. I wish you an excellent end to the week.
Take care of yourselves.
Xavier aka Binogure