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Bug Fixes and Enhanced Stability

Hey everyone,

you're loving v1.25.0 and it shows. Your feedback has been incredibly positive, and that really means the world to me. That said, there are a few hiccups, some small bugs that slipped through, and even though I tested as thoroughly as I could, they made it into the release.

Most of the issues revolve around the studio director not saving configurations properly. There's also a resolution problem, and another one with game ports, all of these have been fixed. I've also worked on another fix concerning the return to main menu. It happened fairly often that when you'd go back to the main menu, you'd encounter a crash. Worth noting that you didn't lose any progress, but a crash is always a terrible experience, and I'm sorry about that.

Anyway, this version is even more stable than the previous one, and I hope you'll have an even better time playing!

I've already started working on v1.26, and you're really going to love it. Especially since you've given me plenty of great suggestions. In the meantime, here's the full list of changes below.

Talk to you very soon,
Take care
Xavier aka Binogure

[h3]Bugfix[/h3]
  • Fixed an issue preventing studio director management on low resolution displays (below 1360x768)
  • The studio director could port games to consoles that weren't powerful enough (which wasn't ideal)
  • The studio director didn't save the platform & dematerialized store parameters correctly
  • The studio director didn't save the game size parameter correctly
  • The studio director could port games even when an exclusivity contract was active
  • Fixed a crash that occurred when returning to the main menu