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Duplicate and Rename Your Saves

Hey everyone!

I hope you're doing well! As for me, I've been working hard and I think v1.26 already has tons of new ultra-quality changes!

[h3]This Week's Recap[/h3]
That's it, I did it. City Game Studio now has a save system that rivals AAA games. You can duplicate saves, but also rename them. And that's honestly awesome. It's what I'd been planning to do for quite a while, and now it's done.

Cherry on top, I took the opportunity to move a thread and clean up the code. Result: the game is only more stable on long sessions. On top of that, there's an improvement to the load game panel. Since you can rename your saves, I thought it was important to display it, so I took the opportunity to make a few changes. It's subtle, but it makes a visual difference I think.

I also optimized file writing a bit so the game no longer constantly writes to a config file when there's no need to. Your hard drives are going to be happy!

On top of that, there's a last-minute fix that concerned game publishing. Indeed, when you hire another competing studio to make your games and you want to update those games, it would crash City Game Studio. Thanks to Boerkovic for reporting this problem to me. It's now fixed!

[h3]What's Next[/h3]
I plan to continue working on saves, but not really saves - more like loading games. Actually, I'd like to offer you the ability to load a game while you're already playing.

Now you're going to tell me you can already do that by going back to the main menu. Which is true, but it's not super convenient. Being able to load a game while you're already in-game would be ideal. I'm going to do everything I can to make it available next week, but it's going to require quite a few adjustments.

Rest assured, I still plan to add options for the banker, but that'll come once the saves are finished!

Well, thanks for being more numerous each day to buy and play City Game Studio, see you next week for more!

In the meantime, take care of yourselves
Xavier aka Binogure