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Lootboxes, microtransactions and advertising

Good morning, everyone,

Version 0.30.0 has been deployed yesterday but I wanted to describe the biggest changes with you.

This version introduces new ways to monetize your games. You can sell your games in a conventional way, i.e. with a purchase price or a monthly subscription, and now you can make free to play games and get paid through advertising or microtransactions. The revenues are lower, but your fanbase will grow faster.

[h2]Lootboxes, microtransactions and advertising[/h2]

Beside to advertising revenue, you can also add microtransactions. Three types of microtransactions are available. Cosmetics, which long-time players enjoy. New players love power boosts. And then there are the lootboxes. You decide what's in these lootboxes. You can put in power boosts as well as cosmetics.

[h2]More charts[/h2]

In order to help you make your games more profitable, a new financial details panel has appeared. It allows you to keep track of your players, but also to know how much advertising or microtransactions have brought you back.

As usual I describe here only the biggest changes, if you want to know more, you can either launch the game or read the Changelog. I hope you will like this update, and join us on discord to talk about it!

Cheers
Binogure

[h2]Changelog[/h2]
[h3]Feature[/h3]
  • Game engine: Can implement a Microtransaction module
  • Game engine: Can implement an Ad module
  • Added: Microtransations
  • Added: Ads
  • Financial panel: add unit sold data
  • Financial panel: add ads revenue
  • Financial panel: add iap revenue
  • Financial panel: add ads + iap revenue
  • Add ability to rename the digital store


[h3]QOL[/h3]
  • Improved game genre selection
  • Advanced game: Currency is no more set to 100G$, it is set accordingly to the difficulty
  • It is easier to select a game while running a convention
  • Balancing game revenue for a AAA game
  • Balancing how fast an employee get bored about a game genre
  • Can confine the mouse cursor
  • Changing the options won't move the window of the game anymore


[h3]Misc[/h3]
  • Fix for micro-stuttering


[h3]Bugfix[/h3]
  • Labels on the digital store charts are covering each others
  • Can move stuff while scrolling even if it is not allowed
  • Fix font oversampling rendering for Windows
  • Random crash (Windows only)
  • Advanced games Unlock gauges accordingly
  • GOTY: Use the new default platforms (instead of the original one)