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City Game Studio News

Patch v1.19.0-rc11

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]UI[/h3]
  • Add an option to get larger fonts
  • Add "Do not show again" from the tooltip

Bugfixing!


Hello everyone!

I fixed some bugs this week. With Twitch integration and the overhaul of the studio algo, I've dropped a few bugs.
First and most obvious is a problem with royalties when creating a game engine. Indeed, when you create a proprietary game engine, you don't get royalties, that's now fixed. If you've encountered this bug in your savegame, all you have to do is update the engine to make the bug disappear.

The second glitch is a problem with employees. Although the game shows you 100 employees, only 80 can be found on the interface. Employees are duplicated. That's been fixed too, and if you encounter this problem, the best thing to do is to unassign all employees, then reassign them.
Currently, unassigning employees takes some doing, but this week I'm going to add a button to unassign all employees. That should make it easier.

Yet another bug involves the consoles you manufacture. If you release 2 consoles, and each one makes a profit of 10 million. Then you'll get 30 million instead of 20... Why, well, you see, it turned out to be a bug, and it's been fixed! There was also another bug with consoles: releasing a console in February would show it as released in January. That's been corrected.

That's it, so I'm still planning to work on the Steamdeck next week, as well as adding a “Don't show again” button on tooltips (I think you'll appreciate this addition), not to mention reviewing the game-over screen.

It's been a busy week of fixes, and I know there's still one bug: when you rename your company, the interface doesn't update, so you have to reload the game for it to show up. I'll work on it next week!

Until then, take care and see you next week.
Xavier aka Binogure

Patch v1.19.0-rc10

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Bugfix[/h3]
  • Game engine: Not getting royalties
  • Custom console: release date is off by 1 month
  • Financial panel: when making a mortgage, doesn't show up on the financial panel
  • Custom platform: Platform profits are mis-computed. If you make 3 consoles making 50 $ each, then you're going to make 50 + (50 + 50) + (50 + 50 + 50)
  • Studio employee count: Due to the twitch integration. In fact an employee can get assigned to the same desk more than once because you can hire the same employee more than once. To fix it, unassign all your employees, and assign

Studio furnishings done!


Hello folks!

Well, I've dug deeper into the studio generation algorithm to bring you something unique!
It's already available on Steam's unstable branch, so if you want to try it out, go ahead!

To cut a long story short, the Studio Generation algorithm has been overhauled, and several templates have been added. In particular, I've added one that lets you furnish your studios to such an extent that nothing fits in them anymore. The biggest studios can have up to 200 workstations... But don't forget that this is an open-space environment. So if you're going to put that many people in the same office, I'd strongly advise you to leave room for drinks machines, TVs and any other furniture you need to relax. But I've found a way to put 150 employees in a single studio and get 100% happiness by playing with the studio generator options. Which means you can too!

There are other changes in the unstable version, and I really invite you to try it out if you want to see it all.
Next week, I'll be working a little on the Steamdeck part. Namely, adding an option for larger fonts.

Another thing I need to work on is the game-over screen. It's too rough at the moment, so I'm going to rework it.

I've still got 2 bugs to iron out, and otherwise I'm going to continue making tiny visual changes to make the game more comfortable to the eye.

That's all, and it's already pretty good!
Xavier aka Binogure

Patch v1.19.0-rc9

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Feature[/h3]
  • Automatic furnishing can generate studios with many more desks than before. To a point where only desks fit in the studio. To the detriment of happiness, as always.

[h3]Custom platforms[/h3]
  • Add a new NVMe drive for handheld platforms
  • Add a new NVMe drive for home platforms

[h3]Bugfix[/h3]
  • Financial tab: DLCs tab is blank
  • Staff: When hiring, firing, unassigning an employee the list is put backward